Critical Play: Walking Simulators – Leyth Toubassy April 24, 2026 This week I played Journey by Thatgamecompany, originally released on Playstation 3 in 2012, and eventually making it to Mobile and Windows in 2019….
Jinhyo – Critical Play: Walking Simulators – Journey April 24, 2026 Journey is a 3D, single-player, narrative-based puzzle walking simulator developed by Thatgamecompany, published by Sony Entertainment and Annapurna Interactive, playable on PlayStation, Windows, and…
The Gap We Have to Cross Anyway April 24, 2026 Near the end of Bokura’s Planet, two people stand together laughing. They are convicts, strangers thrown together by a crashed spaceship on an alien…
Bokura, The Evolution of Trust, and the Bat: Why My Friend and I Kept Killing Each Other April 24, 2026 The first time, it was an accident. I was testing out the controls and inadvertently managed to shove my buddy off the edge of…
In the Presence of One Another: BOKURA April 24, 2026 Playing this game felt reminiscent of the two-player games, like FireBoy and WaterGirl, that I remembered enjoying so much as a kid — some…
Two Bokura Realities, One Trust April 24, 2026 Trust’s often framed as something rooted in our understanding since youth, knowing someone well enough to believe in their intentions. But in Bokura: Planet,…
Critical Play: Walking Simulators — What Remains of Edith Finch April 24, 2026 What Remains of Edith Finch (hereafter “Edith Finch“) is a narrative video game that reveals its layers slowly as the player moves forward in…
Find the Farm – Team Robin April 24, 2026 Artist’s statement: This game transforms Stanford’s campus into a social map and a stage for playful deduction. Players locate one another through a series…
Critical Play: Walking Simulators April 24, 2026 I played What Remains of Edith Finch. It was developed by Giant Sparrow, and I played it on my laptop, but a bigger screen…
Bridging the Gap: BOKURA Planet and striving to understand April 24, 2026 In my first playing of BOKURA: Planet, I knew I was in for a treat when Orange was killed and replaced by a parasitic…
Kalu Obasi – Critical Play: Walking Simulators (Journey) April 24, 2026 What kind of name is Journey, anyway? In a landscape of titles like Tom Clancy’s Rainbow Six Siege and Dragon Quest XI S: Echoes…
Bokura Planet: Where Does Trust Really Come From? April 24, 2026 There is a small crossed-out microphone icon that appears on your screen at certain moments in BOKURA: planet. It means: don’t tell your partner…
A Short Hike Critical Play April 24, 2026 The game A Short Hike is a walking simulator that is aimed at casual players who want a laid back and exploratory experience. It…
Jolie – Sketchnote: Designer’s Notebook: The Role of Architecture in Videogames April 24, 2026 Also here: https://drive.google.com/file/d/14U4FV9ESyYodNHzCGBH2sEoSzrYT1A21/view?usp=sharing
Brooke Ballhaus Critical Play: Walking Simulators April 24, 2026 Dear Esther: Landmark Edition is a 2017 relaunch of a walking simulator originally released in 2012 by The Chinese Room and developer Robert Briscoe,…
What It Is Like To Be Someone Else April 24, 2026 You wake to learn you didn’t have a son. You never had parents. You were a blank slate—alone. An assassin for hire. Your memories…
“What Remains of Edith Finch” Critical Play: Walking Simulators April 24, 2026 The game I chose for this critical play is What Remains of Edith Finch, a walking simulator developed by Giant Sparrow and available on…
What BOKURA: planet Teaches Us About Trust April 24, 2026 [Beware spoilers for BOKURA: planet.] I’m terrible at deception games. I’m bad at lying, and I believe everyone should have access to all relevant…
Take the Leap of Faith (Many Times) April 24, 2026 It was frustrating to play this game, to say the least. Having to figure out on the fly how to play the game while…
Walking Sim Critical Play- What Remains of Edith Finch April 24, 2026 What Remains of Edith Finch (WREF) was developed by independent studio Giant Sparrow and was directed by creative director Ian Dallas. The game was…