Watch this talk
https://vimeo.com/139025674 (Links to an external site.)
She talks crazy fast, so any kind of notetaking allowed…
If you want to go further, Raph Koster’s book A Theory of Fun for Game Design is the classic, an easy read, yet deep in his thinking.
Here are my notes! https://mechanicsofmagic.com/2022/01/22/notes-on-eric-hoffman-talk/
https://mechanicsofmagic.com/?p=2465&preview=true
https://mechanicsofmagic.com/2022/01/23/assignment-3-wind-not-sand/
https://mechanicsofmagic.com/2022/01/23/erin-hoffman-wind-not-sand-notes-by-cynthia/
https://mechanicsofmagic.com/2022/01/25/mapping-emotion-sketchnotes/
https://mechanicsofmagic.com/2022/01/27/vickys-sketchnote-mapping-dynamic-emotions/
https://mechanicsofmagic.com/2022/01/29/erin-hoffman-talk-notes/
https://mechanicsofmagic.com/2022/01/29/wind-not-sand-notes/
https://mechanicsofmagic.com/2022/01/30/sketchnote-for-erin-hoffman-wind-not-sand/
https://mechanicsofmagic.com/2022/01/31/rachel-naidich-erin-hoffman-notes/
https://mechanicsofmagic.com/2022/02/01/erin-hoffman-wind-not-sand-sketchnote/
https://mechanicsofmagic.com/2022/01/28/erin-hoffman-sketchnote/
https://mechanicsofmagic.com/2022/03/15/sketchnote-wind-not-sand-mapping-dynamic-emotion-across-a-product-landscape/
https://mechanicsofmagic.com/2022/02/20/sketchnote-erin-hoffman-wind-not-sand-mapping-dynamic-emotion-across-a-product-landscape/