Games, Design and Play: Elements – Grace November 27, 2024 1. Identify the basic elements in a game of your choice (actions, goals, rules, objects, playspace, players). Game: Go Actions: placing pawns onto the board;…
The Mechanic is the Message – Grace November 27, 2024 The Mechanic is the Message The Mechanics is the Message 2
P3 Reflection November 25, 2024 Project: Catopia. The ecosystem was that of a wild cat family, and the mechanics worked together to create a system that is cyclic and…
P3 Reflection November 25, 2024 Working on Catopia has been the most satisfying experience of my time in this class! I say this because I feel that as a…
P3: Reflection – Anna Mistele November 25, 2024 Aesthetic affordances There are a few aesthetic goals at play in Fiximupim! One primary goal is Fantasy: as a dating simulator, it is fun…
P3: Reflection November 25, 2024 Developing Cooking Pals proved to be much more difficult of a challenge than I initially anticipated, especially when it came to designing and modeling…
CS377G – P3: Reflection – Edwin Pua November 25, 2024 Out of all the projects from this quarter, this one was definitely my most anticipated. I love games with elegant mechanics and interlocking systems,…
P3: Reflection – ISPS November 24, 2024 InterStellar Postal Service was such a fun systems game to work on! Before reading about and making one, I was pretty unclear on what…
P3:Reflection_Shirley November 24, 2024 Before engaging with the P3 systems game, I was both curious and skeptical about how complex social and economic ecosystems could be distilled into…
P3 Reflection – Helicopter Parent – Sam Jett November 24, 2024 Prior to this project, I had already been a part of a team which built a systems game: Sunnyvale, CA, which modeled the system…
P3 Reflection November 24, 2024 The P3 systems game afforded players challenging, submission, discovery, and fantasy fun. The minigames afford challenge by consistently pushing players past their ability to…
P3 Reflection November 24, 2024 My biggest conception about a systems game when starting this project is that they had to be hard to learn, unwieldy board games with…
P3: Reflection (Khushi) November 24, 2024 Before engaging with the P3 systems game project, I viewed systems games as complex and often daunting. My limited prior experience suggested they involved…
P3—Reflection November 24, 2024 With Cooking Pals completed, I’ve learned a lot about scoping and analysis of a team’s strengths and weaknesses. Throughout the design process, there were…
P3 Reflection November 24, 2024 Before embarking on the P3 systems game, I had a vague understanding of systems thinking. I imagined it as a complex web of interconnected…