Lily – Critical Play: Mysteries & Escape Rooms April 30, 2026 Tiny Room Stories: Town Mystery is an escape room style mobile app designed by Kiary Games Ltd. The game welcomes a wide range of…
Cube Escape: Paradox April 30, 2026 Cube Escape: Paradox is a point-and-click mystery developed by Rusty Lake, free on PC, iOS, and Android. It’s aimed at players who enjoy escape…
CS247G Team Norms April 30, 2026 These are the norms for Team Numbat! Clear Task Division, Timelines, and Deliverables for each group member Be honest if commitments change One in…
Critical Play: Tiny Room Stories April 30, 2026 Thoughts On The Game I do not find the game particularly enjoyable as the style and genre of design is not my cup of…
Team Rakali, Checkpoint 0: Team Norms April 30, 2026 1. Meet twice a week 2. Have group discussions over important things and communicate often in group chat 3. 5-10 minute grace period for…
Brooke Ballhaus Critical Play: Mysteries & Escape Rooms April 30, 2026 Cube Escape: Paradox (Paradox) is the tenth game in the Cube Escape series, a point-and-click escape room series developed and published by Rusty Lake….
The Escape Room: How Bastion Weaponizes Your Need to Win April 30, 2026 To me, Bastion felt like an escape room. As a competitive gamer, my instincts when I took over my keyboard were fully utilitarian: optimize…
Critical Play: Factory Balls- Jessica April 30, 2026 I played Factory Balls and now I have a lot of respect for Bart Bonte. He has independently created multiple puzzle games with great…
Checkpoint 1 – Individual Deliverable (Siya) April 30, 2026 Moodboard: Spotify Playlist: Sketches Direction 1 – Cooperative Social Deduction: Players cooperatively work together to destroy monsters/obstacles. However, midway one person is chosen to…
Critical Play: Mysteries & Escape Rooms April 30, 2026 For this week’s Critical Play, I played Dubious Documents, an analog mystery game created by Nick Bantock and published by Chronicle Books. The game…
Jolie – Checkpoint 1: Concept Doc (Edith Finch Style) April 30, 2026 Playlist: Day – No, I’m Not a Human OST Poppy Playtime OST (01) – It’s Playtime Silent Hill 2 OST – Black Fairy (In-Game…
The Dangers of Colonial Nostalgia in Bastion April 30, 2026 The game of Bastion unfolds like a story told by a drunk bard: a bit of memory, myth, and a few pieces left out….
Critical Play: Mysteries & Escape Rooms April 30, 2026 Gone Home Creator: The Fullbright Company | Platform: PC, Mac, Linux, PlayStation, Xbox, Nintendo Switch, iOS | Target audience: Players who like narrative games,…
P2 Inspiration April 30, 2026 Directions Monster-ified Social RPG Players play as cute monsters, and cards and/or enemies reflect players’ actual fears and the goal of the game is…
Critical Play – “Cube Escape: Paradox” April 30, 2026 I played the game “Cube Escape: Paradox” made by a Dutch studio Rusty Lake. The founders of the studio are Robin Raas and Maarten…
Critical Play: Mysteries & Escape Rooms – Sally April 29, 2026 Her Story and the Architecture of Memory Her Story is a 2015 mystery game developed by Sam Barlow, built around a single mechanic: searching…
Critical Play: Mystery at the Stargazer’s Manor April 29, 2026 Critical Play: Mystery at the Stargazer’s Manor Escape the Room: Mystery at the Stargazer’s Manor, designed by ThinkFun and released in 2016, is a…