Lily – Critical Play: Competitive Analysis April 16, 2026 The Resistance is a social deduction game designed by Don Eskridge for 5–10 players with a duration of around 30 minutes. The game targets…
Critical Play: The Chameleon – Jinpu April 16, 2026 The game I selected is The Chameleon, designed by Rikki Tahta and published by Big Potato Games for tabletop play. It is a party…
Critical Play: Don’t Get Got April 16, 2026 Game Analyzed: Don’t Get Got Creator: Big Potato Games Platform: Physical party card game (in-person) Target Audience: Social/party game players (ages 14+), medium-to-large groups…
Critical Play: Competitive Analysis – Akary Buenrostro April 16, 2026 Game / Platform: One Night Ultimate Werewolf (ONUW) / Tabletop Analog Game Creator: Though there’s an official game developed at Bézier Games by Tes Alspach…
Critical Play: Competitive Analysis April 16, 2026 Game: Secret Hitler by Mike Boxleiter, Tommy Maranges, Max Temkin Specs: Board game; I played it online at secret-hitler.online Target Audience: 5–10 players age…
Critical Play: Competitive Analysis – Tray April 16, 2026 This week I chose to write about Incan Gold, a luck-based multiplayer card game designed by Alan R. Moon and Bruno Faidutti and published…
Critical Play: Competitive Analysis (Priorities and Dealbreakers) April 16, 2026 The audience of Priorities is young adults, and is recommended for ages 14+. I played the game with two of my friends (for a…
Critical Play: Competitive Analysis – Secret Hitler April 16, 2026 My group’s concept is a role-based social deduction game where players have the option to exchange voting power for private investigations on others. To…
Critical Play: Competitive Analysis April 15, 2026 My group’s game, Rock-it, centers on resource distribution, roles, and bluffing. For that reason, I chose to play Saboteur. Created by designer Frederic Moyersoen…
Critical Play: Competitive Analysis April 15, 2026 Codenames is already one of my favorite games. It is a team-based word association game designed by Vlaada Chvátil. The way people perceive…
Critical Play: Competitive Analysis Pandemic April 15, 2026 The game I chose is Pandemic, by Matt Leacock. It is a cooperative board game where players work together to stop global disease. The…
Mindmap: Narrative Architecture- Jessica April 15, 2026 I apologize but one of my major take aways is that I DO NOT play games where narrative is a part of the game….
Critical Play: Competitive Analysis April 15, 2026 Prior to taking this class, I hadn’t played physical storytelling games. I enjoy many narrative storytelling digital games, so exploring this genre of games…
Critical Play 2: Competitive Analysis April 15, 2026 Game name: Cloverpit Target Audience: Singleplayer, 13+ Platform: PC/Mobile Creator: Panik Arcade Our team’s idea for P1 as it stands is a gambling-based…
Critical Play: Competitive Analysis April 15, 2026 What I love most about social deduction games like Mafia, Avalon, or Among us, is cooperating with others to figure out missing information. In…
Critical Play Competitive Analysis April 15, 2026 Catan: Cities and Knights vs The Collective Catan: Cities & Knights is an expansion to Klaus Teuber’s Catan, originally published by Kosmos in Germany…
Moral Responsibility as a Function of Agency — In the Real World and Games Alike April 15, 2026 While I already knew I felt deeply for fictional characters — as demonstrated by my uncontrollable crying during Inside Out — I did not…