Individual Team Member Deliverables – Carl Liu July 20, 2026 Bloodbeast – Music Inspired by Bloodborne Setting: – A decaying Victorian, or Hongkong Walled City, or Soviet cold metropolis consumed by fog,…
Game Directions July 20, 2026 Mood: Hope, Curiosity I want players to feel hopeful as they bring life back to the world. And then curious about what they will…
Critical Play: Walking Simulators July 20, 2026 Sorry for the late post, I haven’t had access to my PC due to a PSU issue. Just fixed it btw. I’ve been playing…
Concept Doc Individual Submission July 20, 2026 Emotions: Mystery Tension horror Directions: Tactical RPG I would be very interested in making a Dark Fantasy tactical RPG with an emphasis…
Checkpoint 1: Concept Doc (Team Bathyergus) July 20, 2026 Team Bathyergus (Xingyi, Ellie, Claire, Dana, Hazel) Synopsis The game is a dive into the mind, each level a deeper layer revealing clues and…
Sketchnote: Loops & Arcs July 20, 2026 Sketchnote: Example: I really enjoy the game Animal Crossing. It relies mainly on loops of daily tasks. Players repeat activities such as fishing, catching…
Individual Concept Doc – Willow Azevedo July 20, 2026 Directions I. Type of Fun – Challenge Part of our idea for the game is incorporating puzzles into the game to reveal the plot….
Individual Concept Doc July 20, 2026 Moodboard Playlist Narrative Directions Direction 1 – Investigation RPG This direction focuses on investigation and dialogue as the core gameplay. Players explore the town,…
Individual Concept Doc – Marcus Polson (team josephoartigasia) July 20, 2026 Emotions: Hope, Intrigue, Discovery Moodboard: Concept Playlist: Possible Directions/Concepts: A TTRPG with a defined narrative, which would be conveyed by the digital element. Players…
Indivisual Concept – Jack Yang (Team Quemisia) July 20, 2026 MOOD BOARD: SOUNDTRACKS: Setting – Dark abandoned environment, lots of greenery and overgrowth, broken buildings and vehicles. Going for aesthetics of discovery…
Aksel – P2 – Individual Deliverable July 20, 2026 Emotions to evoke: Uncertainty, struggle, sympathy Mood Board: …
Individual concept doc – Noah (team josephoartigasia) July 20, 2026 Concept 1- Each player controls their specialized character/race for a level. This mechanic would be very similar to how roles are differentiated in classic…
Individual Concept Doc – Xingyi (Team Bathyergus) July 20, 2026 Emotions: mysterious, dreamlike, mechanical Mood board Playlist Narrative direction Direction 1: Layers of box. Players unwrap each layer through mechanical puzzles. Because the box…
Individual Concept Doc – Benjamin July 20, 2026 Moodboard & Playlist Narrative Directions Direction 1 – Walking simulator between levels One of our ideas for the game is a simple puzzle room….
Individual Concept Doc P2 July 20, 2026 Moodboard For our game, I would like to draw inspiration from the following games: Horrortale, OneShot, Little Misfortune, Little Nightmares, Fran…
Individual Concept Doc – Dana To (Team Bathyergus) July 19, 2026 Moodboard: Spotify playlist: 3 Directions from Ideation: Playing with colors: The gameplay may focus on color as the core mechanic. Players can change their…