Final Class Reflection (Kelly Bonilla Guzmán) June 11, 2025 Before this class, I thought about game design exactly how we immediately learned that we shouldn’t think about game design, starting from the mechanics…
Critical Play: Play Like a Feminist (Kelly Bonilla Guzmán) June 10, 2025 dys4ia, created by Anna Anthropy—a prolific game designer, writer, and educator—invites players into a deeply personal narrative chronicling her experience as a trans woman…
Joaquin Final Class Reflection June 8, 2025 Before this class, I thought about game design primarily through the lens of balance and customization. In every game I play, when I think…
Project 2: Don’t Let The Bedbugs Bite (Group 10) June 7, 2025 Team: Claire Birge, Luciano Gonzalez, Destiny Tran Saucedo-Martinez, Andrew Lesh Table of Contents: Artist’s Statement: Do you remember the last time you were ever…
Final Class Reflection – Victor June 7, 2025 Hi there! To whoever may be reading this, thank you! Whether you’re a TA, Christina, a classmate, or even a random netizen, thank you…
Final Reflection – Andreas June 7, 2025 This is the story of when a game is more than a game. I played a lot of video games growing up. It started…
Clearing June 7, 2025 Created by Justin B, Joaquin Galindo, Em Ho, Aimen Ejaz, and Sebastian Blue Play our game Watch our final playtest Super sweet HTML buttons…
Final Reflection – Cate June 7, 2025 Before this class, I was a little nervous because I don’t consider myself a “gamer.” My family never really played board games because they…
Final Reflection — Dalynn June 7, 2025 Before this class, I thought about game design a lot like general design – where you go out and talk with people to determine…
Final Class Reflection June 7, 2025 CS 247G has been one of my favorite classes that I’ve taken at Stanford across both my undergraduate and graduate programs. Since I was…
Final Class Reflection- Abbie June 7, 2025 Before this class, I didn’t think of myself as much of a “gamer”. I enjoyed the occasional party game or mobile app, but I…
Final Class Reflection – Eleanor June 7, 2025 I always wanted to design a game, which is why I took this class. Before this class, I had no idea how to approach…
Final Class Reflection — Kristine June 7, 2025 Before this class, what came to my mind first when someone mentioned the word “game” was an action-packed FPS with a player base of…
Critical Play: Mysteries & Escape Rooms June 6, 2025 Overview: The game I played for this critical play was the box game Escape the Room: The Cursed Dollhouse. This game was developed by…
Critical Play: Worldbuilding June 6, 2025 Overview: For my critical play, I decided to revisit Super Mario World, a 2D platformer developed by Nintendo EAD and created by Shigeru…
Final Class Reflection – Myan June 6, 2025 Before this class, I never thought of myself as a gamer. I rarely play video games, and for most of my life, I assumed…
Critical Play: Play Like a Feminist June 6, 2025 Overview For this critical play, I decided to play With Those We Love Alive, an interactive fiction game created by Porpentine and available to…
Critical Play: Games of Chance & Addiction June 6, 2025 Overview For this critical play, I decided to try out Blackjack, the classic casino card game that’s all about getting as close to 21…
Final Reflection June 6, 2025 I came into this class as a board game lover and game mechanic admirer. I was excited to build games, but I didn’t think…