Critical Play: Her Story August 8, 2026 This week, I played Her Story, an interactive mystery video game created by Sam Barlow and released in 2015 for PC, Mac, iOS, and…
Critical Play: Mysteries & Escape Rooms – Marcus Polson August 7, 2026 Yesterday I played Virginia, a 2016 game by developer Variable State and published by 505 Games. I played it on Steam, where the game…
Critical Play: Mysteries & Escape Rooms – Owen Sample August 7, 2026 In Tiny Room Stories: Town Mystery, a free game designed by Kiary Games and released for mobile platforms and PC, players step into the…
Critical Play: Mysteries & Escape Rooms – snoopy August 6, 2026 This week, I was lucky enough to be able to attend an escape room – a unique and immersive puzzle where the player is…
Critical Play: Mysteries & Escape Rooms – Nicholai K. August 6, 2026 This week, I played Tiny Room Story: Town Mystery, a point-and-click mystery game developed and published by Kiary Games. The game is available on…
Critical Play: Mysteries & Escape Rooms August 6, 2026 A detective receives a letter from his father and arrives to find the town of Redcliff emptied, every door and drawer locked with difficult…
Critical Play: Mysteries & Escape Rooms – Yan Chen August 5, 2026 Game: Cube Escape: Paradox Crearer: Rusty Lake Target Audience: Puzzle game player Platform: PC Cube Escape: Paradox weaves its narrative into gameplay through environmental interaction…
Critical Play: Mysteries & Escape Rooms-HerStory August 5, 2026 Designing Doubt: How Her Story Turns Investigation into Gameplay When I first opened Her Story, I expected a detective game that would slowly reveal…
Critical Play: mysteries and escape rooms August 5, 2026 For this week’s critical play, I (unfortunately) decided to play Year Walk, originally released in 2013 by Simogo games. This walking sim x mystery…
Sketchnote: Onboarding – snoopy August 4, 2026 I did this sketch note on note only onboarding in Plants vs Zombies, but also included a little bit of how we can spatially/visually onboard…
Sketchnote: Onboarding Games (GDC zombie talk) August 4, 2026 direct – simple, <8 words, keep the flow going do it only once teach players as sophiscated cavemen