Critical Play: Among Us – Rohan Gonzalez July 1, 2026 For this critical play, I am covering Among Us by Innersloth, playable on mobile devices, major consoles, PC, and in VR. In playing Among…
Critical Play: Bluffing, Judging and Getting Vulnerable… July 1, 2026 I played Blood on the Clocktower, designed by Steven Medway and published by The Pandemonium Institute. It’s a tabletop game played in person and…
Critical Play: Bluffing, Judging and Getting Vulnerable – snoopy July 1, 2026 Somehow, despite the great popularity of the game amongst people my age, I have only just gotten around to playing Coup for the first…
Learning to Play Closely: GTA V July 1, 2026 GTA V is a game intended to let you relax into freedom and show you the consequences of this freedom at the same time….
Critical Play: Bluffing, Judging and Getting Vulnerable… – Yan Chen July 1, 2026 Among Us: The Silence of Strategy Game: Among Us Creator: InnerSloth Platform: PC Target Audience: Social deduction game fans Playing Among Us revealed a communication pattern of…
Critical play: Judging and getting Vulnerable June 30, 2026 I first want to state here that I had this entire entry completely written (worded very well, too), when I lost it all after…
Critical Play: Bluffing, Judging and Getting Vulnerable June 30, 2026 I Forgot We Were Playing a Game Game: We’re Not Really Strangers Players: 4 Playtime: Around 40 minutes Before playing We’re Not Really…
Short Exercise: Learning to Play Closely – Nicholai K. June 30, 2026 As a game that I recently finished playing, Metaphor: ReFantazio has left an emotional impact on me through its ability to reinforce its overarching…
What Games Are and Aren’t – Owen Sample June 30, 2026 https://photos.app.goo.gl/EsY6XnnAXovva4cd8 for high definition.
Sketchnote: What Games Are and Aren’t – snoopy June 30, 2026 Here is my first official sketchnote. It was fun to try all the different colors.
Short Exercise: Learning to Play Closely – Yan Chen June 30, 2026 In Detroit: Become Human, the storyline that evoked the strongest feeling in me was the android Kara and the girl Alice’s journey. Throughout their…
Short Exercise: Learning to Play Closely – Genshin Impact (Clare) June 30, 2026 The game that I fell for with strong feelings was Genshin Impact. It is an open-world adventure game set in six major countries. The…
Learning to Play Closely – Cameron Holien June 29, 2026 One game that made me feel strong emotions was Fate/stay night, my favorite visual novel. Since the game is a visual novel, and doesn’t…
Learning to Play Closely June 29, 2026 A game that has evoked an emotional response in me is GeoGuesser. GeoGuesser is a game where players are placed into a random setting…