Checkpoint 1: Concept Doc (Individual) May 4, 2026 I had some primary themes in mind for this, but we’ll see if I can convey them in images, sounds, and descriptions first before…
Critical Play: Puzzles (Monument Valley) May 4, 2026 Monument Valley by Ustwo Games is a simple but beautiful puzzle game originally developed for mobile operating systems (I played on iPad OS), but…
Individual Concept Doc May 3, 2026 Moodboard See the Pinterest board here! Playlist Listen here! Narrative Directions Game Platform Fully Digital – Point and Click This would look similar to…
Individual Concept Doc – P2 May 3, 2026 1. Moodboard I’m thinking of eerie, empty, horror-inspired themes. 2. Spotify Playlist 3. Game Directions A. Interactive Gameplay The player could explore places inside…
Critical Play: Mysteries & Escape Rooms May 1, 2026 I played Cube Escape: Paradox, a game created by the Dutch indie developers Rusty Lake. The Cube Escape series shares a larger universe. Paradox…
Critical Play: Mysteries & Escape Rooms – Tray May 1, 2026 For this week’s critical play I wrote about Sherlock Holmes Consulting Detective, a mystery find-the-killer analogue game designed by Raymond Edwards, Suzanne Goldberg, and…
Memory as Maze: How Cube Escape: Paradox Uses Architecture to Tell Its Story May 1, 2026 The game opens on a black screen. You don’t know who’s asking. You don’t know who “she” is. You don’t know where “here” even…
Critical Play: Escape the Room: Mystery at the Stargazer’s Manor May 1, 2026 Escape the Room: Mystery at the Stargazer’s Manor (2015) is a tabletop escape room (ER) in a box, designed by Rebecca Bleau and Nicholas…
Checkpoint 1: Concept Doc May 1, 2026 Moodboard: Music list: Three directions: College life — Design your college life Format: Single-player narrative / choice-based progression Concept: You play as an incoming…
Critical Play: Mysteries & Escape Rooms (Gone Home) May 1, 2026 Gone Home is a “walking simulator” developed by The Fullbright Company. I played it on PC, and the target audience is likely players age…
Critical Play: Mysteries & Escape Rooms – Kelvin May 1, 2026 For this critical play, I chose Tiny Room Stories: Town Mystery, which is a mobile escape room game developed by Kiary Games, and is…
Critical Play: Mysteries & Escape Rooms April 30, 2026 Gone Home Creator: The Fullbright Company | Platform: PC, Mac, Linux, PlayStation, Xbox, Nintendo Switch, iOS | Target audience: Players who like narrative games,…
Team Reithrodon Team Norms April 28, 2026 Say if you can’t make a meeting Say if you’re stuck on something/having problems Within 24 hour reply times Value alignment and vision alignment…