Critical Play: Walking Simulators (Wilmer Zuna) May 5, 2022 After reading the Brief History of Walking Simulators, I was surprised at the influence of the government in the popular gaming genres. I am…
Critical Play: Walking Simulators May 5, 2022 For this critical play, I played What Remains of Edith Finch. This game was designed by Ian Dallas, developed by Giant Sparrow, and published…
Mindmap: Narrative Architecture May 5, 2022 Games that I like: Spatial: Zork Evocative narrative: Star Wars Embedded narratives: Super Mario Emergent narratives: The walking dead Enacting stories: Super Mario
Critical Play: Walking Simulators May 5, 2022 Dear Esther is set on an uninhabited island off the coast of Scotland. It is is about a man wandering an abandoned Scottish isle…
Critical Play: Walking Simulators May 5, 2022 Game: The Stanley Parable Creator: Davey Wreden, William Pugh and Galactic Cafe (remake) Platform: PC (Linux, MacOS, Windows), PS4, PS5, Xbox One, Nintendo Switch The Stanley…
Sketchnote: Loops and Arcs May 5, 2022 Loops and Arcs in Assassin’s Creed One of my favorite games, Assassin’s Creed, has a hierarchical structure of loops that make up the core…
Critical Play – The Stanley Parable May 5, 2022 Stanley was like many of his coworkers in the office. Mild, even, and a bit bland at times, he worked day in and day…
Doby – Critical Play: Walking Simulators May 5, 2022 For my critical play, I explored a handful of unguided environments collected by the platform Places and created by user @ktch0 (Finland). Amazingly, they…
Critical Play: Walking Simulators May 5, 2022 For this week’s critical play, I chose to play “Journey” developed on iOS by thatgamecompany and Santa Monica Studio. Journey was created by an…
Critical Play: Walking Simulators May 5, 2022 For this critical play, I played a few “environments” of Places by jlv.fi (Tumblr profile) on my web browser. I found it hard to…
Critical Play: Walking Sims // Journey May 5, 2022 For this critical play, I played Journey on PC, created by That Game Company. The target audience for the game is people who see…
Journey May 5, 2022 Journey was created by thatgamecompany and Santa Monica Studios and published by Sony Computer entertainment. It was first released in 2012 for the PS3…
Critical Play – The Stanley Parable May 5, 2022 Game, Creator, and Platform: The Stanley Parable is a narrated, walking experience created by Davey Wreden and William Pugh and published by Galactic…
Critical Play – Walking Simulators – Jason Ah Chuen May 5, 2022 Name of game: What remains of Edith Finch Creator: Giant Sparrow Platform: Playstation / xBox / Switch / Steam / iOS Target Audience: Anyone!…
Critical Play: What Remains of Edith Finch – Eunji Lee May 5, 2022 Game Introduction I played “What Remains of Edith Finch” by Giant Sparrow on iOS (iPad). The target audience is 12+ according to the description…
Critical Play: Walking Simulator May 5, 2022 Death Stranding is an action game developed by Hideo Kojima through his studio Kojima Productions. It was originally released for the PlayStation 4 in…
Critical Play: Walking Simulators and Dear Esther May 5, 2022 I played Dear Esther on my iPad. The game was developed by the British video game company The Chinese Room in 2007. In the…
Critical Play: Walking Simulators – In Requiem May 5, 2022 Game: The game that I chose to play was In Requiem, which was created by Alberto Carrillo and Anthony Najjar Simon. The game can…
Critical Play: Walking Sims – In Requiem May 5, 2022 Game: In Requiem Creator: Alberto Carrillo and Anthony Najjar Simon Formal Elements Players & Roles: This is a single-player, first-person game. The play walks…