Walking Sim: What Remains of Edith Finch May 6, 2022 I played What Remains of Edith Finch and it turned out a lot scarier than what I thought it would be. The first person…
Critical Play: Walking Simulators May 5, 2022 I played Firewatch, created by Campo Santo, on my Macbook Pro. The game is targeted towards older teens and above. The story is a…
Mindmap: Narrative Architecture May 5, 2022 Some of my favorite games that integrate narrative are as follows: Sims (emergent narrative), Five Nights at Freddy’s (embedded narrative), Pokemon Go (evocative narrative),…
Critical Play: Journey May 5, 2022 The walking simulator game that I chose to play was “Journey” on iOS by Annapurna Interactive. The target audience for the game as stated…
Critical Play: Walking Simulators May 5, 2022 This week I played Journey, a walking simulator game created by Thatgamecompany and Santa Monica Studio in 2012. The game has a wide audience,…
Critical Play: Walking Simulators May 5, 2022 This week I played Dear Esther, a Windows/OS X/Xbox/PS4/iOS walking simulation game that was initially released by The Chinese Room in 2012. I decided to…
Critical Play: Walking Simulators May 5, 2022 I played Dear Esther, a single-player, first-person exploration and adventure video game developed by The Chinese Room. It is available on Microsoft Windows, Mac…
Critical Play: Walking Simulators May 5, 2022 For my critical play, I played the game Dear Esther created by The Chinese Room and Robert Briscoe. During my couple hours of play…
Critical Play: Walking Simulators: The Stanley Parable May 5, 2022 The game I chose to play for this critical play was The Stanley Parable, a popular indie game that uses the mundane walking around…
Critical Play: Journey May 5, 2022 Game: Journey Developer: Thatgamecompany Platforms: PlayStation 3, PlayStation 4, Windows, iOS Journey is a single-player game developed by Thatgamecompany, focused on the audio and…
Critical Play: Walking Simulators (Year Walk) May 5, 2022 Name of game: Year Walk Creator: Swedish mobile game developer Simogo Platform: iOS mobile device Target audience: anyone who wants an adventure in ominous,…
Mindmap: Narrative Architecture May 5, 2022 Use of Story in Assassin’s Creed Assassin’s Creed uses spatiality, evocative spaces, and embedded narratives to communicate its story. The overarching story of a…
Critical Play: Walking Simulators May 5, 2022 This week, I explored a handful of environments via web browser from the collection Places. Specifically, I navigated Place 3, Sketch 1, Place 6,…
Ben Liao — Critical Play: Walking Simulators May 5, 2022 Critical Play: Year Walk About the game For this week’s Walking Simulator Critical Play, I played Year Walk. The game was designed by Swedish…
Critical Play: Walking Simulators (Wilmer Zuna) May 5, 2022 After reading the Brief History of Walking Simulators, I was surprised at the influence of the government in the popular gaming genres. I am…