Visual Design of Games: Cheese or Font and Secret Hitler April 20, 2021 Elements of Cheese or Font Core: Names of cheeses and fonts to identify Core: Space for player to write guess for each name Core:…
Visual Design of Games April 20, 2021 Proximity: I choose to remove the table from Cheese or Font because it’s an unnecessary design choice and is repetitive: the words appear above…
Critical Play: Bluffing, Judging and Getting Vulnerable – The { } And April 20, 2021 Game Description + Theme The { } And is a Getting-To-Know-You game in which 2 players ask each other questions to test their relationship. Players…
Visual Design of Games April 20, 2021 Cheese or Font? Elements Core: Input box, query name (i.e. “Helvetica”), a way to chose a category, player score, timer Supportive: how-to-play, hints when…
We’re not really strangers critical play April 20, 2021 Intro After we played that snippet in class, I had become interested in playing We’re Not Really Strangers in a fuller setting, so this…
Critical Play #3: One Night Ultimate Werewolf April 20, 2021 For this Critical Play, I played One Night Ultimate Werewolf on netgames.io with two other people. Formal Elements Players This game is designed for…
Critical Play: Bluffing, Judging and Getting Vulnerable with skribbl.io April 20, 2021 Background Information Skribbl.io is an online multi-player drawing and guessing game. Creator:@ticedev Link to game: https://skribbl.io/ Formal Elements of the Game 1. Players Each…
Critical Play: Bluffing, Judging, and Getting Vulnerable – skribbl.io April 20, 2021 Mechanics & Formal Elements For this week’s Critical Play, I played the online browser game skribbl.io. The premise is simple: each player gets a…
Visual Design of Games April 20, 2021 Proximity exploration: For cheese or font, the main elements that seem the most similar are the “cheese” and “font” buttons that essentially mark a…
Visual Design of Games April 19, 2021 I feel that Dicey Dungeons is a great example of how graphical design principles can be used to make a game intuitive to the…
Judging skribbl.io April 19, 2021 skribbl.io is a judging game where one player gets assigned a secret word from one of 3 options that they then have to illustrate…
Visual Design of Games April 19, 2021 Graphic Design for Game Designers Exercise Identify elements of cheese or font Core Elements Word “Play Quiz” button Timer Score keeper “Next” button Final…
Critical Play: skribbl.io April 19, 2021 Formal elements skribbl.io is a free online game you can play with friends in a closed room or play with random people online. In…
Visual Design of Games April 19, 2021 The above still is from the Hyper Light Drifter, which is a game I find particularly beautiful. I feel that this image (and the game…
Visual Design of Games April 19, 2021 Cheese or Font? Elements of Cheese or Font? The core elements of the game include: Text box for answers User’s score Timer Prompt (“Tristan”…
Critical Play: Bluffing, Judging and Getting Vulnerable – skribbl.io April 19, 2021 Overview skribbl.io is a free multiplayer drawing and guessing game. One game consists of a few rounds in which every round someone has to…
Cheese or Font Makeover + The Bridge — Visual Design of Games April 19, 2021 In “Graphic Design for Game Designers”, Christina Wodtke recommends experimenting with the elements of graphic design by reimagining the “Cheese or Font” quiz. Here…
Critical Play: Among Us April 19, 2021 I believe that one reason Among Us has seen so much success in its lifetime can be boiled down into three main categories: Unlike…
Visual Design of Games April 19, 2021 Game Analysis For this assignment, I chose to look at Totally Accurate Battle Simulator, because I really enjoy its graphic style, and I believe…