Visual Design of Games: Cheese or Font, Pikmin 3 April 21, 2021 Elements of Cheese or Font Core 50 names presented to the player Players determines whether a name is cheese or font Can go to…
Visual Design of Games: Cheese or Font, TypeConnection April 21, 2021 Following the exercises explained here, I sought to draw sketches of Cheese or Font by hand! Elements of Cheese or Font Core: names of…
Visual Design of Games: Cheese or Font and Secret Hitler April 20, 2021 Elements of Cheese or Font Core: Names of cheeses and fonts to identify Core: Space for player to write guess for each name Core:…
Visual Design of Games April 20, 2021 Proximity: I choose to remove the table from Cheese or Font because it’s an unnecessary design choice and is repetitive: the words appear above…
Critical Play: Bluffing, Judging and Getting Vulnerable – The { } And April 20, 2021 Game Description + Theme The { } And is a Getting-To-Know-You game in which 2 players ask each other questions to test their relationship. Players…
Visual Design of Games April 20, 2021 Cheese or Font? Elements Core: Input box, query name (i.e. “Helvetica”), a way to chose a category, player score, timer Supportive: how-to-play, hints when…
We’re not really strangers critical play April 20, 2021 Intro After we played that snippet in class, I had become interested in playing We’re Not Really Strangers in a fuller setting, so this…
Critical Play #3: One Night Ultimate Werewolf April 20, 2021 For this Critical Play, I played One Night Ultimate Werewolf on netgames.io with two other people. Formal Elements Players This game is designed for…
Visual Design of Games April 19, 2021 I feel that Dicey Dungeons is a great example of how graphical design principles can be used to make a game intuitive to the…
Critical Play: skribbl.io April 19, 2021 Formal elements skribbl.io is a free online game you can play with friends in a closed room or play with random people online. In…
Visual Design of Games April 19, 2021 The above still is from the Hyper Light Drifter, which is a game I find particularly beautiful. I feel that this image (and the game…
Visual Design of Games April 19, 2021 Cheese or Font? Elements of Cheese or Font? The core elements of the game include: Text box for answers User’s score Timer Prompt (“Tristan”…
Critical Play: Bluffing, Judging and Getting Vulnerable – skribbl.io April 19, 2021 Overview skribbl.io is a free multiplayer drawing and guessing game. One game consists of a few rounds in which every round someone has to…
Critical Play: Among Us April 19, 2021 I believe that one reason Among Us has seen so much success in its lifetime can be boiled down into three main categories: Unlike…
Visual Design Analysis April 19, 2021 Cheese or Font exercise and sketches Visual Design Analysis of Assassin’s Creed As a kid, there was only one thing…
Visual Design of Games April 19, 2021 One game that I think is beautiful is a mobile app called True Surf. The concept isn’t anything crazy –– the game itself is…
Graphic Design for Game Designers April 18, 2021 Sketches for Font or Cheese: Screenshots of Paperback: Description of Paperback Design: One of my favorite games is Paperback. It has an incredible design…
Critical Play: Apples to Apples April 18, 2021 Apples to Apples is a physical card game designed by Matt Kirby. The target audience is broad as it is a party game, but…