Short Exercise: Visual Design of Games April 20, 2023 Elements of Cheese or Font: Core: Names of cheeses/fonts Player input Title “Cheese or Font” Supportive: The player’s score (number of correct answers /…
Short Exercise: Visual Design of Games April 20, 2023 A game I think is beautiful is The Legend of Zelda: Breath of the Wild – This game is both artistically beautiful and…
Short Exercise: Visual Design of Games April 20, 2023 The Smash Bros character selection screen uses graphic design elements to make choosing a character and starting a game intuitive and quick….
Visual Design of Game April 20, 2023 Below I categorize the elements of cheese or font Sketch out the core elements Make one element in a NEW thumbnail sketch HUGE. Try…
Short Exercise: Visual Design of Games April 20, 2023 “The First Tree” is an indie adventure game developed by David Wehle. The game stands out for its…
Short Exercise: Visual Design of Games April 20, 2023 Blek I played Blek a long time ago back when it first came out, and although I didn’t remember the name anymore, its striking…
Critical Play: Competitive Analysis (What do you meme?) April 20, 2023 “What Do You Meme?” is a party card game that capitalises on the popularity of internet memes and combines it with the familiar mechanic…
Short Exercise: Visual Design of Games April 20, 2023 1. Identify elements: Core Elements: The text “Cheese or font?” The text “Enter C or F” The box for the user to enter “C”…
Critical Play: Competitive Analysis (Julia Rose) April 19, 2023 My team is making a party game for P1, focused on short WarioWare-style “microgames” to create a fun and chaotic atmosphere. Thus, for my…
Visual Design of Games April 19, 2023 Exercise Identify all the elements of Cheese or Font. Label them as core, supportive or extraneous. Core is the parts you need for gameplay,…
Short Exercise: Visual Design of Games (Julia Rose) April 19, 2023 Cheese or Font: Core Elements: The table that shows the names to identify as well as the player’s answers, the box where the player…
Short Exercise: Visual Design of Games April 19, 2023 Core: critical for gameplay Type of cheese Type of font Ability to assign one to each category Score Timer Supportive: hints / instructions “I’d…
Short Exercise: Visual Design of Games April 19, 2023 Elements of Cheese or Font Core (parts needed for gameplay) Player vs. game – a player is needed to fill out the quiz. Timer…
Short Exercise: Visual Design of Games April 19, 2023 Font or Cheese Game Elements: Core: – Current Cheese Name – text entry box supportive: – Score – timer – Pause Button – Prev/Next…
Short Exercise: Visual Design of Games – Hollow Knight April 19, 2023 The following is my attempt at the exercises from the article Graphic Design for Game Designers. It uses the quiz game Cheese or Font…
Short Exercise: Visual Design of Games (uphatak) April 15, 2023 Elements of Cheese or Font Core: Names of the cheeses and fonts Labels of the columns Supportive: Score visual Timer Extraneous: Coloring of the…
Short Exercise: What do Prototypes Prototype? – Jake April 15, 2023 Our game is a sort of combination between Telestrations and Mafia. Each player will be given a character to play. One character will be…
Critical Play: Secret Hitler – Jiwon April 14, 2023 Secret Hitler was developed by Goat, Wold, & Cabbage LLC, manufactured by Breaking Games, and designed by Max Temkin, Mike Boxleiter, and Tommy Maranges….
Critical Play: Werewolf April 13, 2023 Screen Shot 2023-04-13 at 2.55.26 PM I chose Mafia for my group, as I have only been recently introduced to it, and strangely enough…