P2: “The Sixth Face” (Team Bathyergus) August 14, 2026 Team Bathyergus: Xingyi, Ellie, Claire, Dana, Hazel Artist’s Statement The Sixth Face is a single-player puzzle videogame for the Playdate system centering on Vincent…
Final Class Reflection August 13, 2026 Before CS247G, the games I played most were Solitaire, Hearts, Sudoku variants, and the Rasputin level of Just Dance on Wii–I didn’t consider myself…
Critical Play: Mysteries & Escape Rooms August 6, 2026 A detective receives a letter from his father and arrives to find the town of Redcliff emptied, every door and drawer locked with difficult…
Critical Play: Puzzles July 30, 2026 Portal 2 (Valve, 2011), a first-person puzzle-platformer available on PC/Mac/PS3/Xbox360 (played on PC) targeting puzzle-game enthusiasts, makes story far more than scaffolding around puzzles….
Critical Play: Worldbuilding July 22, 2026 Pokémon Pearl, a creature-collecting RPG by Game Freak/Nintendo (2007) available on Nintendo DS (played on online emulator), targets children and RPG players of all…
Checkpoint 1: Concept Doc (Team Bathyergus) July 20, 2026 Team Bathyergus (Xingyi, Ellie, Claire, Dana, Hazel) Synopsis The game is a dive into the mind, each level a deeper layer revealing clues and…
Individual Concept Doc – Ellie Prince (Team Bathyergus) July 19, 2026 Moodboard Spotify Playlist 3 Directions from Ideation Narrative series of puzzles based on recognizable famous artworks. This direction would involve a series of levels…
Sketchnote: Loops & Arcs July 19, 2026 Example Game: Slither.io. I can get embarrassingly sidetracked playing Slither.io because it’s addictively simple and challenging, but it’s also interestingly almost pure loop architecture….
Checkpoint 0: Team Norms (Team Bathyergus) July 17, 2026 Team Bathyergus’ Norms: Complete assigned tasks on time (don’t make the team wait for/remind you). Show up to all the meetings and be ready…
Critical Play: Walking Simulators July 16, 2026 Journey, thatgamecompany’s 2012 masterpiece directed by Jenova Chen (published by Sony), is the strongest rebuttal I’ve played to the “walking simulator” label–a genre defined,…
P1: “Hexster” (Team Bilby) July 10, 2026 Team Bilby: Xingyi, Ellie, Zicheng, Dana, Hazel Hexster: Great Minds Dig Alike Artist’s Statement Hexster is a team-based route-building game that explores how people collaborate…
Critical Play: Competitive Analysis July 7, 2026 Pathlock (Brian Hamilton, Logic Puzzles Online, c. 2026) is a browser-based, zero-sum, perfect-information race game across a gridded board. As a digital implementation of…
Critical Play: Bluffing, Judging and Getting Vulnerable… July 2, 2026 Developed by the American game studio Innersloth, Among Us is a 2018 online multiplayer social deduction and bluffing game. Targeting primarily casual gamers, teens,…