Final Class Reflection June 3, 2026 Before this class, I genuinely did not think about game design at all. I am a PhD student in Civil and Environmental Engineering, deep…
Critical Play: Play Like a Feminist May 26, 2026 Game: Queers in Love at the End of the World | Creator: Anna Anthropy | Platform: Twine / HTML | Target audience: Queer players,…
Critical Play: Games of Chance & Addiction May 19, 2026 Game: Blackjack Creator/Provider: Arkadium Platform: Web browser Target audience: Casual online players who want a quick, free casino-style card game Blackjack can put people…
Critical Play: Worldbuilding May 12, 2026 Game: Hollow Knight | Creator: Team Cherry | Platform: PC, Nintendo Switch, PlayStation | Target audience: Fans of challenging 2D action platformers Hollow Knight…
Sketchnote: Loops & Arcs May 9, 2026 One game I enjoy is Gone Home. Its architecture is an exploration loop wrapped inside a narrative arc. The core loop is simple: I…
Critical Play: Puzzles May 6, 2026 Game: Storyteller (2023) Creator: Daniel Benmergui Interactive Platform: PC, Nintendo Switch, and Netflix mobile Target audience: players who enjoy narrative, logic, and experimental puzzle…
Checkpoint 1: Concept Doc May 1, 2026 Moodboard: Music list: Three directions: College life — Design your college life Format: Single-player narrative / choice-based progression Concept: You play as an incoming…
Critical Play: Mysteries & Escape Rooms April 30, 2026 Gone Home Creator: The Fullbright Company | Platform: PC, Mac, Linux, PlayStation, Xbox, Nintendo Switch, iOS | Target audience: Players who like narrative games,…
Critical Play: Walking Simulators April 22, 2026 Game: What Remains of Edith Finch | Creator: Giant Sparrow | Platform: PlayStation, Xbox, Nintendo Switch, iOS, Windows | Audience: Players who enjoy slow,…
Critical Play: Competitive Analysis April 14, 2026 When our team began developing Blind Spot, Spyfall was the first comparison that came to mind. Designed by Alexandr Ushan and published by Hobby…
Sketchnote: Game Design Patterns for Building Friendships Due: Tue Apr 14, 2026 1:30pmDue: Tue Apr 14, 2026 1:30pm April 12, 2026
Critical Play: Bluffing, Judging and Getting Vulnerable… April 8, 2026 Target audience: Classmates and anyone interested in social deduction games Game: Avalon Creator: Don Eskridge Platform: Tabletop card game, also played through online adaptations…
Short Exercise: What do Prototypes Prototype? April 7, 2026 1. Is the core interaction fun enough to carry the game for more than a few minutes? This question is really important because the…