Sketchnote: Loops and Arcs May 7, 2022 A game I enjoy is No Man’s Sky, which has a slew of loops to teach the game’s ever-increasing amount of skills. Some of…
P2 Concept Doc: Evergreen (working title!) May 6, 2022 Evergreen or A Flower in the Desert (We’re working on the title). By: Cole Lee, Harry Moran, Gilbert Rosal, David Ryan, Tommy Tang Ideas…
Critical Play: Walking Simulators — Alex Tsai May 6, 2022 I played Places, a walking simulator developed by ktch0. On its website, Places are described as “small and atmospheric 3D paintings where one can…
Critical Play: Mysteries (Year Walk) – Tristan Wang May 4, 2022 Basic information Name: Year Walk Creator: Simogo Platform: I played the game on an iPad. Target audience: People who enjoy games involving puzzles, exploration,…
Critical Play — Firewatch May 4, 2022 Good mechanics for storytelling are simple, but flexible. In Firewatch, the central mechanic is the interactions with the walkie-talkie, which create a simple repeatable…
Mindmap: Narrative Architecture — Alex Tsai May 4, 2022 Evocative Spaces: LEGO Star Wars Enacting Stories: Little Battlers eXperience Embedded Narratives: Clue Emergent Narratives: Minecraft
Sketchnote: Game Architecture — Alex Tsai May 4, 2022 One game I enjoy is Nintendo Super Mario Bros. The game consists of several loops that lead to mastery of several different skills, and…
Project 2 Checkpoint 1: Concept Doc May 4, 2022 Individual Concept Docs Checkpoint 1: Concept Doc Project 2 Checkpoint 1: Individual Concept Doc Concept Doc- Noel Sarduy
P2 Checkpoint 1: Concept Doc May 3, 2022 Ideas https://www.youtube.com/watch?v=lrEsNI0aCPk Narrative game where the narrator is schizophrenic and has to listen to audio Synesthesia, inter-related senses, connecting colors with sounds Haunting sounds…
P2 – Moodboard May 3, 2022 Moodboard: Directions: 2-D game such as “line rider” focussed on audio elements controlling the main game play. 2-D platformer where players have to climb…
Critical Play: Walking Simulators May 3, 2022 Hi! For this week’s critical play, I chose to play Dear Esther which was created by the developers The Chinese Room. Over time, the…
Individual Concept Document May 3, 2022 Moodboard: Three Directions: A character exploring a piece of black-and-white sheet music, playing it like a platformer by jumping on the notes. As you…
Project 2: Concept Document May 3, 2022 Three different concept sketches for an audio-based game that evokes a sense of wistfulness, haunting, and endearment are below. A moodboard and Spotify playlist for the game are…
Checkpoint 1: Concept Doc – Secrets of Stanford May 3, 2022 By Ecy King, Ulo Freitas, Stanford Stickney, and Fernanda Kramer Our game, Secrets of Stanford, will focus on the life and death of Jane…
P2 Concept Doc: Alex Hurtado, Ciera Okere, Christina Ding, Will Osborn May 3, 2022 Our concept document is in presentation format, view the Figma file here. Individual Concept Doc Links: Will Alex Christina Ciera
Mindmap: Narrative Architecture May 3, 2022 Evocative Spaces: Tamriel Rebuilt is a mod for Morrowind which builds out an entire continent. It has relatively few quests, but a lot of…