Critical Play: Puzzles – Factory Balls Forever May 14, 2022 I played Factory Balls Forever by Bart Bonte on Mac. The target audience seems to be roughly 10+. The objective of this one-player (we…
Critical Play: Mysteries — Alex Tsai May 13, 2022 Introduction Name of game, creator, platform, target audience I played Her Story, an interactive film video game created by Sam Barlow. It is available…
Critical Play: Puzzles (Monument Valley) – Tristan Wang May 12, 2022 Basic information Name: Monument Valley Creator: Ustwo Games Platform: The game is designed for mobile devices. I played on an iPad. Target audience: The…
Critical Play: Mysteries May 12, 2022 For this critical play, I played Criminal Case: The Conspiracy by “Pretty Simple” on iOS. The game involves joining the Police of Grimsborough to…
Critical Play: Mysteries — Anooshree Sengupta May 10, 2022 For this critical play, I chose to play Year Walk, which was created by Simogo. I downloaded the iOS version of the game and…
Sketchnote: Designer’s Notebook: The Role of Architecture in Videogames — Anooshree Sengupta May 9, 2022
Critical Play: Mysteries May 9, 2022 On iPhone, I explored “Year Walk,” created by Simogo for 12+. For procedures, players accomplish challenges (involves holding, tapping, dragging, etc) in a mythical…
Critical Play: Mysteries May 8, 2022 Hi everyone! For this week’s critical play, I played The Wild Case by Specialbit Studios (the App Store listed Dmytro Cheglakov as the seller)….
Sketchnote: Designer’s Notebook: The Role of Architecture in Videogames May 8, 2022 Sketchnote Gamasutra Ulo