Final Class Reflection June 5, 2022 Before coming into 247G, my knowledge of and experience with games and gaming was casual, and I had never formally stepped into the world… Continue Reading
Critical Play: Puzzles May 15, 2022 The Room is a 2012 mobile puzzle game developed by Fireproof Games, designed by Robert Dodd and Mark Hamilton, and written by Oliver Reid-Smith…. Continue Reading
Critical Play: Mysteries May 13, 2022 Life is Strange is a series of single-player episodic adventure games created by Dontnod Entertainment, available through Steam. Debuted in 2015, the games tell… Continue Reading
Sketchnote: Designer’s Notebook: The Role of Architecture in Videogames May 10, 2022 Continue Reading
Critical Play: Walking Simulators May 8, 2022 For this critical play, I had the pleasure of playing Year Walk, a mobile horror/adventure walking sim created by the Swedish game developer Simogo… Continue Reading
Checkpoint 1: Concept May 2, 2022 Emotions Wistful, hopeful, enchanted. Types of Fun Discovery, challenge, fellowship. Narrative Approach Mainly an emergent narrative, with either embedded or enacted narrative elements depending… Continue Reading