Critical Play: Walking Simulators – Kelvin April 24, 2026 Walking simulators make the bet that “walking” and moving through different environments, without super obvious objectives or combat, can create a compelling story as…
Critical Play: Competitive Analysis – Kelvin April 17, 2026 Game: Codenames Duet Creator: Vlaada Chvátil Platforms: Physical board game, online website Target audience: Casual or strategic players (roughly teen and up) who enjoy…
Critical Play: Bluffing, Judging and Getting Vulnerable – Kelvin April 10, 2026 Game: Among Us Creator: Innersloth Platforms: Mobile, PC, Nintendo Switch, PlayStation, Xbox, VR Target audience: Casual players (roughly teens and up) who enjoy playing…
What do Prototypes Prototype? – Kelvin April 9, 2026 We are still ideating on our game idea, but one of the initial ideas that came up during class was a scavenger hunt-esque game….
Honkai: Star Rail – MDA & 8 Kinds of Fun April 5, 2026 One game that I play frequently is Honkai: Star Rail (HSR), which is a gacha game with the main mechanic of turn-based combat. Character…
Kelvin Introduction April 1, 2026 Hey everyone, my name is Kelvin (he/him)! I am a sophomore studying Design. On campus, you can find me designing lighting for shows like…