P1 Reflection

Before working on “Roommate Beef,” I assumed that teaching games would focus on explicit educational content, like knowledge-based topics typically seen in learning environments. I expected the game to directly instruct players, with clear lessons that could be easily identified. However, this project challenged my preconceptions and showed me a different side of teaching games—one that focuses on life skills, subtle behavioral learning, and even social dynamics.

The mechanics of “Roommate Beef” were designed to encourage communication and collaboration among players as they navigated shared and personal spaces. Our personality and event cards were key in making this experience fun and relatable. For example, the antisocial personality card added an interesting dynamic, forcing players to figure out how to work together despite not being able to stay in the same room. It created an additional layer of challenge that both frustrated and entertained the players, demonstrating the power of subtle teaching in games.

What fascinated me most was watching the players engage with the game. Although some remarked that they didn’t feel they were learning anything, their actions told a different story. They overcommunicated, negotiated, and made sure to keep shared spaces clean, all in the name of winning the game. This overcommunication was precisely what we hoped the game would foster, teaching them valuable skills in navigating shared living spaces, even if they weren’t consciously aware of it.

From this experience, I realized that games don’t have to spell out their lessons to be effective in teaching. “Roommate Beef” allowed players to immerse themselves in the fun, while unknowingly picking up on subtle communication skills and habits that could apply to real-life scenarios. The joy came from the fellowship and problem-solving, while the lessons were seamlessly integrated into the play.

Moving forward, I will definitely pay more attention to how games I create, or even play, influence behavior. The project opened my eyes to the potential of subtlety in game design and how effective it can be in teaching through play.

About the author

I bake Shrek Cookies

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