Framed: Agency and Manipulation in Narrative Games June 8, 2026 You are standing at the top of a dark staircase. A voice tells you there is a princess in the cabin beneath you, that…
Week 9: Journey, Googling Strangers, and Wanderer above the Sea of Fog May 29, 2026 Near the end of Journey, the two travellers are moving through the snowy mountains, slowly losing strength as the mountain comes closer. The landscape…
Week 8: Minecraft, Sandboxes, and the Medium is the Message May 23, 2026 My first experience playing Minecraft showed me why the game is so special. Once I learned its basic rules, the world began to feel…
RWP Week 7: Papers, Please, Procedural Rhetoric, and Ruthlessness in Public Life May 15, 2026 Playing as a border checkpoint officer in Arstotzka, a country newly out of war with tight immigration control, Papers, Please felt like a constant…
RWP Week 5: A Short Hike and Wandering Games May 8, 2026 As the game A Short Hike nears its ending, protagonist Claire finally reaches the top of Hawk Peak, a mighty goal she had her…
RWP Week 4: Bastion and the Ethical Force, Game play and Love May 1, 2026 Bastion’s gameplay and narrative present a conflict between restoration and evacuation, where players, through the Kid, must decide whether to restore the city of…
RWP Week 3: Bokaro Planet And What Is It Like to Be a Bat? April 24, 2026 Playing BOKURA: Planet began as a cooperation-based puzzle solving game but quickly evolved into something more nuanced and even unsettling. I went in expecting…
RWP Week 2: Slay the Princess and How Evil Should a Video Game Allow You to Be? April 17, 2026 Playing Slay the Princess marks my very first experience playing a psychological thriller visual game involving a choice-driven narrative where the lines of reality,…
RWP Week 1: The Beginner’s Guide and Death of the Author April 10, 2026 In the reading “The Death of the Author,” Roland Barthes argues that we have been approaching writing incorrectly, often treating it as a window…
Coziness and Juiciness in Games: An Intersectional Comparison of World of Goo and Slime Rancher – RWP Spring 2025 Final Paper, Varsha Saravanan June 13, 2025 Coziness and Juiciness in Games: An Intersectional Comparison of World of Goo and Slime Rancher As a non competitive game enthusiast, playing games goes…
Read, Write, Play: Starcraft 2 – Varsha June 12, 2025 Playing StarCraft as my first real-time strategy game was an intense and overwhelming experience. I went in knowing it might be challenging, but I…
P2: Whisk(ers) – Team 23 June 7, 2025 Whisk(ers) Build* | GitHub | Demo Video CS 247G: Design for Play, Spring 2025 Team Members: Kristine Ma, Varsha Saravanan, Sarah Teaw Whisk(ers): Help…
Final Reflection – Varsha Saravanan June 7, 2025 I have never considered myself to be a game person. I was never good at video games, and as someone who likes winning, the…
Slime Ranchers – RWP June 1, 2025 Slime Rancher might be one of my favorite current games! When I first started playing it for RWP, I wasn’t expecting to grow so…
The Escapists – RWP May 31, 2025 When I started playing ‘The Escapists’, I didn’t expect it to make me reflect on morality. My first thoughts on this pixelated prison escape…
Critical Play: Play Like a Feminist – Varsha May 30, 2025 Game Name: one night, hot springs Creator: npckc, a Japanese video game developer Platform: Available on Microsoft Windows, Linux, Android, and Mac; can be…
Frog Fractions – RWP May 30, 2025 Reading the phrase “intertextual knowledge to subvert the player’s expectations” didn’t really mean much to me, until I played Frog Fractions. Not only does…
Cookie Clicker – RWP May 29, 2025 Cookie Clicker, my first time playing an Idle game, ended up being a pleasantly delightful experience. To be completely honest, for the first few…
Critical Play – Games of Chance and Addiction May 23, 2025 Game Name: Blackjack Creator/Origin: Originated in 18th-century French casinos; now a staple in both physical and digital gambling spaces around the world. Platform: Available…