P2: Tiny Playable Prototype: Jessica

My current draft of the game prioritized the parenting scenarios and left the consequences of the choices and the game map for future development. This was made clear when the playtester praised the scenarios but expressed questions about the impact of the choices. They nodded along with scenarios, said Aww and mumbled about “universal rights.” However, they explained that as the game is currently designed it feels very educational and seems more like a quiz than a game. It is important that the choices given convey real agency. They suggested that you could go deeper into each scenario giving the player time to sit with their actions. They also suggested that choices have payoffs so that they cannot simply always choose the ‘correct’ answer.

Additional updates that need to happen:

  • Debug variables
  • Fix spacing of messages
  • Fix order of announcement scenario

Optional additions:

  • Optional learning about concepts (i.e. spatula or FMLA)
  • End “score board”
  • Timeline tracker for baby’s age

About the author

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.