Gameplay Concepts
Gameplay concept 1:
Boba making simulator – really focus gameplay on fulfilling orders in the boba shop, and have progression through the narrative unfold through taking the orders for different customers. This would involve expression fun through the Boba making, and challenge fun managing many orders.
Gameplay concept 2:
Boba shop exploration horror experience. Upon going into the closet of the boba shop to get ingredients, enter a set of never ending hallways complete with boba-themed monsters. The fun types here would again be challenge and also sensation through the horror elements.
Gameplay Concept 3:
Similar to above, enter the Boba shop closet and enter a Mario 64/3D world style environment, with puzzle scattered around a level. These levels are based on different ingredients and feature embedded storytelling through puzzle solving regarding the history of the land in the level.


