Individual Concept Doc P2

 

Direction 1: Our idea is to create an escape room that is based on a submarine. The player would complete various science based puzzles via an online system that would help them advance through the submarine.

 

Direction 2: The idea is to have a progression through different levels of the submarine. For example, you could start from the back and try to work your way to the cockpit. There will be a number of doors locked in your way that you have to get access to by doing puzzles. 

 

Direction 3: The game will have both a physical and digital component. The player will physically move through the submarine and do all the puzzles digitally.

About the author

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.