Capybara Clash!

Fight for glory riches oranges?

Capybara Clash is a strategic team-based card game with luck-based components that seeks to provide players with an engaging, collaborative, and competitive experience. Our intention is to create a game that combines elements of short- and long-term planning, resource management, and social deduction, while still being accessible to a wide range of players. We hope Capybara Clash evokes a sense of  rivalry, as players work together with their teammates to outwit their opponents and secure victory. 

We enjoyed the theme of cognitive dissonance in our design, and thus embraced a theme of cute capybaras fighting in a brutal war. This theme is then carried throughout through the juxtaposition of cheery colors and playful display fonts with serious, hand-drawn grayscale capybaras. To justify the duality of our design, the lore adopts a similar tone by addressing a serious problem of climate change through a whimsical reimagination, described below.

After a disastrous flood, the capybaras are dismayed to find that there is only one surviving orange tree. They quickly organize themselves into two factions, hoping to split the remaining orange among themselves. help your team hoard as many oranges as you can through this fast-paced team-based card game of strategy and luck.

These tensions do not stop here: the rules and procedures are specifically designed to test players’ assessment of the game state, with often multiple contradicting yet appealing courses of action.

Through an iterative design process, we have focused on refining the game mechanics to create diverse and meaningful strategic choices for players. We have also aimed to strike a balance between the depth of the game and the simplicity of its rules, ensuring that players can easily understand and enjoy the game. Put clearly, we wanted simple mechanics that lead to complex dynamics.

We hope you enjoy our game!

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