Rachel Naidich P4 March 17, 2022 Here is a link to my final game: https://rachelnaidich.com/game.html For P4, I wanted to revise my interactive fiction and incorporate more of the comments…
Rachel Naidich P3 Reflection Essay March 17, 2022 In our game, “Weather or not,” Vicky, Cynthia, and I set out to teach players about how precipitation is caused by weather fronts, which…
Rachel Naidich P2 Peer Grading March 17, 2022 What values you see in the game, and how they are reflected in the choices made by the game designer (This is what we’ll…
System Dynamics March 17, 2022 (Unfortunately this wasn’t working as an image, I’m not sure why!) Untitled Notebook (3) Our game’s goal was to give players the experience of…
The Medium is the Message March 17, 2022 Although I understand the importance of mirroring the real-life situation as much as possible, in order to make the game educational and…
Rachel Naidich Working With System Dynamics Mind Map March 17, 2022 In our game “Weather or not,” we wanted to teach players about how precipitation is formed through different air masses colliding, creating a weather…
Final Reflection Essay March 17, 2022 Before this class, I had never designed a physical board or card game before, only digital video games. Out of the video games I…
Mapping Systems: Genshin Impact March 17, 2022 I decided to map the systems present in Genshin Impact, a player vs. environment open-world game that is constantly being updated with new characters…
Final Reflections Essay- Vicky March 17, 2022 Before I came to Stanford, I remember thinking that Designing for Serious Games was a class that would be cool to take. Video games…
P4: The Cat and the Lacquerware (Refined) March 17, 2022 Here is the link to my P4!! For my P4, I decided to refine my Interactive fiction game. There was a lot I wanted…
Rise of the Videogame Zinesters, Response (Aspirational Labor) March 17, 2022 While I began a sketchnote for “Rise of the Videogame Zinesters,” I pivoted to writing a stream-of-consciousness response because I was also studying Gamergate…
P3 Reflection on Weather or Not?! by Cynthia March 17, 2022 I went into this project thinking “this is going to be complicated and difficult,” which is true since systems are complicated and difficult to…
Rachel Naidich P2 Reflection March 16, 2022 For P2, I made “The Disappearance of Jennifer Smith,” a game about getting over the grief of a breakup. You play Emma, a college…