Final Reflection December 12, 2025 I never expected myself to take a game design class at Stanford, but now that I have, I can say it is one of…
P4: Unsaid December 12, 2025 Unsaid – Final Report Game Link: https://madifan.itch.io/unsaid Link to P2 Writeup: https://mechanicsofmagic.com/2025/11/01/p2-maries-phone/ Overview Marie’s Phone begins after the death of the protagonist’s grandmother. At…
P3 Reflection: LOVEBUG November 22, 2025 Our team’s systems game, LOVEBUG, models the spread of the ILOVEYOU computer virus in the 2000s through a mix of system representation and social…
Read & Play: System Dynamics November 4, 2025 Reading Sketchnote Writeup Game Name: Spiritfarer Creator: Thunder Lotus Games (published by Netflix Games) Platform: Digital (played on iPad) Link: https://thunderlotusgames.com/games/spiritfarer/ Total Time Played:…
P2: Reflection November 1, 2025 My experience of P2 overall was that I felt very challenged but felt very fulfilled by what I learned from it. Before I started,…
P2: Marie’s Phone November 1, 2025 LINK TO GAME: https://madifan.itch.io/maries-phone Please play before read!! Overview Marie’s Phone begins after the death of the protagonist’s grandmother. At her mother’s request, the…
P2: Refined Prototype October 27, 2025 This writeup documents two playtests: one with Krystal in class 5B, and one with Brian over the weekend. Link to the newest twine prototype…
P2: Tiny Playable Prototype #2 October 20, 2025 Player profile Name Age Gender Testing Environment Background (Family, Culture) Overall comments Brian 22 M At home, Figjam flow chart Felt like the theme…
P2: Map, premise, project plan October 20, 2025 Premise I have yet to determine the name of my P2 Game, but it is a text based narrative game about loss of a…
Read & Play: Game Design as Narrative Architecture October 16, 2025 Game Design as Narrative Architecture Sketchnote Emily is Away: Reflection Game overview & audience The game Emily is Away, created by Kyle Seeley, is…
P2: Tiny Playable Prototype October 15, 2025 For my tiny playable prototype, I landed on the theme of rediscovering a family member’s identity after their death through their personal artifacts. I…
P1 Reflection October 11, 2025 I was a part of team 1, which created Cook Off!, a game that helps players practice cooking under a budget. Cook Off! mixes…
P1: Introducing Serious Games – Madison Fan September 29, 2025 For this assignment, I chose to play Stop Disasters — it was co-created by UNDRR (United Nations Office for Disaster Risk Reduction) and Playerthree….
Madison_Fan_Games, Design and Play: Elements September 24, 2025 1. Identify the basic elements in a game of your choice (actions, goals, rules, objects, playspace, players). My game of choice is Bananagrams, and I…