Read & Play: Working With System Dynamics (Shapez.io) – Krystal Li November 4, 2025 [Sketchnote of Fullerton’s Working with System Dynamics & Cook’s Loops & Arcs.] HD Version: https://drive.google.com/file/d/1IqFYicQigHDE8nmSXcvqQzOXhExUiMnH/view?usp=drive_link Overview For this Read & Play, I decided to…
P2: Reflection – Krystal Li November 1, 2025 The sort of fun I wanted to create with two houses was a mix of humor and emotional reflection, something a little funny, but…
P2: two houses – Krystal Li November 1, 2025 two houses One moment, your marriage is ending. The next, you wake in a different world where every tragedy reflects another. Every choice brings…
P2 Refined Prototype – Krystal Li October 27, 2025 Link to Renpy files for download: https://drive.google.com/drive/folders/1zvM0WZl4F9cp1wAqo8TsF3MCM2NrvD04?usp=sharing In this new iteration, I added character sprites and backgrounds to bring more visual depth to the…
P2: Map, premise, project plan – Krystal Li October 20, 2025 Premise: In this game, Vincent, a man who is on the verge of a divorce has a fight with his wife before being hit…
P2: Playtest – Krystal Li October 20, 2025 My game, tentatively titled Undying Love, is a narrative-driven IF game where players take on the role of Vincent, a middle-aged man on the…
Tiny Playable Prototype – Krystal Li October 16, 2025 I made a tiny playable prototype for my game that transports a middle-aged divorced man named Vincent into the world of Romeo and Juliet….
Read & Play: Game Design as Narrative Architecture – Krystal Li October 15, 2025 For this assignment, I decided to play Doki Doki Literature Club (DDLC), which is a visual novel game created by Team Salvato in 2017,…
Sketchnote: Rise of the Video Game Zinesters – Krystal Li October 13, 2025 High Quality version: https://drive.google.com/file/d/1pGJ86Kd1roDdSSRe0TWWu5WCEpIOpLtf/view?usp=sharing
P1 Reflection on 1792 – Krystal Li October 12, 2025 I was part of Group 2, and we made the game 1792, (prev. Let Them Eat Cake). When our group first got to talking…
P1: Introducing Serious Games (Spent) – Krystal Li September 30, 2025 Spent is a serious game developed by the McKinney Agency for the Urban Ministries of Durham, that offers a unique perspective on poverty. The…
Games, Design and Play: Elements – Krystal Li September 24, 2025 Identify the basic elements in a game of your choice (actions, goals, rules, objects, playspace, players). One of my favorite games is Neko Atsume,…
Final Class Reflection – Krystal Li June 9, 2024 Growing up, I was always playing games with my family, and it was something that bonded my siblings and I together since we have…
Critical Play: Super Smash Bros. Ultimate – Krystal Li May 29, 2024 Super Smash Bros. Ultimate is a fighting game created by Masahiro Sakurai along with Bandai Namco Studios and Sora Ltd. The game was published…