Final Class Reflection June 9, 2023 Before this class, I thought about play and game design not as a science but as a philosophy generally aimed towards maximizing fun. However,…
Critical Play: Play Like a Feminist May 30, 2023 I decided to play Super Smash Bros like a feminist by playing as Pyra and Mythra. Pyra and Mythra are combined as a busted…
Critical Play: Puzzles May 16, 2023 Portal, a game developed by Valve and published on their platform Steam, is a groundbreaking puzzle game whose gameplay is centered around its signature…
Critical Play: Mysteries May 10, 2023 I chose to play Virginia, a mystery adventure game developed by Variable State and published through various distribution channels on PC, Playstation, and Xbox….
Sketchnote – game architecture May 4, 2023 Sketchnote A game I enjoy is God of War: Ragnarok. Its game architecture balances loops and arcs very well, with a very straightforward gameplay…
Critical Play — Walking Simulators May 3, 2023 The Stanley Parable is a walking simulator game designed by Davey Wreden and William Pugh and developed by Davey Wreden and Galactic Café. It…
Critical Play: Bluffing, Judging and Getting Vulnerable April 26, 2023 Critical Play: Cards Against Humanity Cards Against Humanity, designed by Josh Dillon, Daniel Dranove, Eli Halpern, Ben Hantoot, David Munk, David Pinsof, Max…
Short Exercise: Visual Design of Games April 21, 2023 A game I think is beautiful is Elden Ring. Most of what makes this game beautiful is the art itself, which inspires a…
Critical Play: Competitive Analysis April 20, 2023 For my competitive analysis I chose to play Avalon, made by Don Eskridge. Avalon is a collaborative social deception game where players are split…
MDA & 8 Kinds of Fun April 16, 2023 game: Elden Ring mechanics: exploration: As an open-world game, one of the main mechanics of Elden Ring is exploration, where you can find many…
Introduction — James Chao April 16, 2023 James he/him favorite game of all time: Elden ring. most immersed I’ve ever been in a world, breathtaking visuals, insanely difficult but rewarding combat…
What do Prototypes Prototype? April 14, 2023 James Chao What do Prototypes Prototype? Should we have pre-set cards or let people come up with their own questions? The We’re Not Really…
Critical Play — Spyfall April 14, 2023 James Chao CS 247G 12 April 2023 Name of game, creator, platform: The game is Spyfall, created by Alexandr Ushan. It is played on…