Checkpoint 1: Concept doc May 1, 2026 Moodboard: Playlist: I chose to create my playlist on YouTube since I wanted to find songs that were made by hobbyists and may…
Critical Play: Mysteries & Escape Rooms May 1, 2026 For this Critical Play, I played Cube Escape: Paradox on my macOS after downloading it from Steam. This is a single player game developed…
A Short Hike Critical Play April 24, 2026 The game A Short Hike is a walking simulator that is aimed at casual players who want a laid back and exploratory experience. It…
Critical Play: Competitive Analysis April 15, 2026 My group’s game, Rock-it, centers on resource distribution, roles, and bluffing. For that reason, I chose to play Saboteur. Created by designer Frederic Moyersoen…
Critical Play: Bluffing, Judging and Getting Vulnerable… April 10, 2026 Target Audience: Young adults and older. Better if you have a smartphone. Name of the Game: We’re Not Really Strangers Game’s Creator: Koreen Odiney…
Short Exercise: What do Prototypes Prototype? April 9, 2026 Our game is a semi-cooperative and semi-competitive game that centers on the concept of Tragedy of the Commons. Players live in various space colonies…
Short Exercise: MDA & 8 Kinds of Fun April 7, 2026 One of my go to games for a party or family get-together is Codenames. The rules are simple enough that you can invite new…
Introduction: Elline! April 1, 2026 Hi all, my name is Elline (she/her) and I’m excited to get to know more people who are into design through this class! I…