P2 Team Rhiz Gameplay IDEATION
THE STORY:
Our story is set in a world of urban fantasy, where our character, a vigilante, is trying to overthrow a tyrant ruling the city and prevent a series of disasters. Throughout their journey, they encounter numerous unique districts, each with their own ringleaders to take down before reaching the BBEG.
Districts:
Each district is a large level that’s controlled by a ringleader (who will also be the boss of the level). Levels will have their own exclusive
Tone: Stylish, gritty, hopeful rebellion
Core Mechanics:
- Character progression and skill upgrades
- District Exploration (Discovery + Fantasy)
- Exploration across different districts
- Ability Progression
- Group-based movement
Kinds of Fun:
- Fantasy: Becoming a powerful, stylish vigilante in a living urban fantasy world.
- Discovery: Exploring unique districts, finding secrets, and uncovering the city’s hidden power structure.
- Challenge: Mastering combat against distinct ringleaders and navigating dangerous districts.
Inspiration:
We took inspiration from games with similar themes:
- Cyberpunk 2077: Urban city atmosphere
- Dead CellsQ: Combat mechanics/skills/pairings
- Hollow Night: Interconnected exploration
- Zenless Zone Zero: Stylish urban fantasy aesthetic
- Genshin Impact: Character progression
Settings:
Modern, urban city. Street lights.
Challenges:
Design:
- Making each district feel meaningfully different (visually, mechanically, and narratively).
- Balancing combat so it stays challenging but never frustrating.
Tech
- Creating a flexible ability system that supports mixing powers.
- Implementing responsive combat with good feedback.
Art
- Establishing a consistent urban fantasy visual language (neon + occult).
- Differentiating districts strongly while keeping the whole city cohesive.
Intended Audience:
- Ages 16+
- Players who enjoy action-adventure or action-RPG games
- Fans of stylish combat and atmospheric worlds
- Players who want a power fantasy with emotional and narrative payoff
Joseph Gu :
https://mechanicsofmagic.com/2026/07/21/individual-concept-doc-p2-team-rihzoplagiodontia/
DK:
https://mechanicsofmagic.com/2026/07/20/59901/
Emily:
https://mechanicsofmagic.com/2026/07/20/game-directions/
Clare:
https://mechanicsofmagic.com/2026/07/20/59978/
Zerui:
https://mechanicsofmagic.com/2026/07/21/game-directions-2/

