Sketchnote: Rise of the Video Game Zinesters

I read Chapter 1 & Chapter 7.

I sketched out some of the concepts of how video game ideas get bottlenecked by a small, insular group of people of very specific demographics. I also connected it to agenda-setting theory since it seemed somewhat similar (News doesn’t tell you what to think, but what to think about).

I also wrote down for myself the 11 steps of making a game, just to make sure the list is in my notes.

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