P2: Tiny Playable Prototype notes

  • Text-based interaction alone got a little boring
  • story needed to be more fleshed out (more robust decision trees)
  • add more characters + maybe an antagonist
  • Need a lot more details about the setting, background, situation etc. The small details will be very important in actually letting the player feel immersed in the experience. Also see if you can add background music and any visual details
  • The main elements of conflict, motive, and goals weren’t as strong as needed, so I need to refine this out.
  • I has a mystery story staged at a HS to try to be relatable but maybe add some more fictional elements?

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