Final Class Reflection – Jack Morris June 6, 2025 Before this class, games were just what I played, not what I made or studied. They were mindless and fun, and as much as…
Final Reflection – Claire June 6, 2025 Growing up, I absolutely loved video games. Part of this I attribute to my older brother who still games a lot to this day,…
Final Class Reflection June 6, 2025 Introduction: I want to begin by saying that I really enjoyed this class, it was a completely new experience for me. I’ve never really…
Final Reflection – Sue June 6, 2025 Before this class, I thought of game design mostly in binaries: systems vs. story, mechanics vs. emotion, player vs. designer. I came in with…
Final Class Reflection – Stella Li June 6, 2025 Two years ago, when I was a sophomore, I shopped CS 247G. I made it through the Mafia class before a scheduling conflict forced…
Final Reflection – maya June 6, 2025 Before this class, I never really saw myself as a “gamer.” I’ve played some casual games here and there, but I always thought game…
P2: The Stanford Files June 6, 2025 Project 2: Group 7 Final Report Artist’s Statement We created our MVP of The Stanford Files to reimagine one of Stanford’s strangest historical moments:…
Final Reflection June 6, 2025 Before this class, I loved playing games, but I wouldn’t have really been able to articulate why. I often stayed up way too late…
P2: The Last Acorn June 6, 2025 Brought to you by Team 22: Karina Chen, Mateo Larrea, Karina Li, Luke McFall, Faith Zhang Artist’s Statement The Last Acorn is a heartfelt…
Final Class Reflection – Cole June 6, 2025 Before taking this class, I’d played plenty of different games: physical board games, sports games, digital games, card games, team games, solo games, and…
Final Class Reflection – Tesvara Jiang June 6, 2025 Before this class, I had really never played games in my life. Other than playing the occasional Fire Boy and Water Girl sneakily during…
Final Class Reflection – Evan June 6, 2025 Before this class, I saw play and playing as something that just happened. I have loved games and puzzles. I grew up playing board…
Final Class Reflection June 6, 2025 Before taking 247G, I never really saw myself as someone who belongs in the world of games. I wasn’t the kid who stayed up…
Final Class Reflection June 6, 2025 Before taking this class, I loved games, but I never thought deeply about how they were made or why I was drawn to certain…
Final Class Reflection June 5, 2025 Before taking this class, I thought CS247G was just about simple ideation and creation. You think up a good idea for a game and…
Final Class Reflection June 5, 2025 Before Cs247G, I thought that designing a game was super simple. All you had to do was make it fun, which isn’t hard. I…
Critical Play: Play Like a Feminist – Whayden Dhamcho June 5, 2025 Shadow of the Tomb Raider is a story-driven, exploration-heavy, action-adventure, single-player game developed by Eidos Montréal and produced by Square Enix for mature audiences…
Critical Play: Games of Chance & Addiction – Whayden Dhamcho June 5, 2025 Fortnite is one of the most popular and well known games of all time, and that’s for a reason. Developed by Epic Games, Fortnite…