Welcome ashore!
Our box is designed to immediately drop you into the world of Cabo Castaways. From the moment you see it, we want you to feel like you’ve just washed up on a deserted island. The ship in the distance? That’s your way out- and your ultimate goal (the end game win!). This visual is a direct introduction to the game’s first scenario, which players will discover upon reading the rule sheet. By presenting it upfront, we aim to pull players into the story from the very first glance, as if they’re already part of the game.
FRONT:

BACK:

MOCK UPS :


RULE SHEET:

QUESTIONS:
- Do we need to include a timer in the game or can we assume the players have one?
- Is the expectation for Friday that we have a completed physical version of the game to present (including a physical box) or is it more-so the finalized mechanics + somewhat polished version of the game and digital concepts of style?
- Thank you teaching team!


