The name of the game is Among Us. The target audience is a very large range, as anyone 13+ can play it. The creators are Marcus Bromander (artist, animator, and game designer.), Forest Willard (programmer), and Amy Lui (artist). The platform is the game is an online mobile game. Among Us and Truth or Die both thrive on deception and deduction, but they create vastly different social dynamics. While Among Us focuses on task completion and hidden movement in a digital setting, Truth or Die uses vulnerability in an in-person context. In Among Us, playersare crewmates or impostors. Crewmates complete tasks while impostors sabotage and kill. Meetings allow for discussion and voting off suspected impostors. Lying is encouraged for impostors, while logic and observational skills are vital for crewmates. This is similar to Truth or Die, where the players try to discover the liar through logic and working together. For MDA framework, both games use the dynamics of suspicion, betrayal, and discussion. For mechanics, Among Us has voting and deception, while Truth or Die has storytelling and role secrecy.As shown in the photo, Among Us bonds the players by causing them to group together to uncover the secret imposter, which is a strong mechanic in games.