P2 – Individual Checkpoint 1, Dylan

Emotions 

  • Apprehension
  • Satisfaction
  • Curiosity

Moodboard 

Directions for the Game 

  • An escape room style game with mini challenges and puzzles all while there is some external threat that adds a sense of pressure. For example, similar to 5 nights at freddy’s where tasks must be completed all while avoiding the animatronics.
  • A zombie hoard style game similar to COD zombies where the goal is to go through waves of enemies and solving puzzles gives you advantages each round. The goal is about survival, how long someone can go without dying.
  • A character wakes up on an abandoned yacht and must do a sherlock holmes style puzzle to figure out why and how they ended up on the boat. They are also trying to figure out how to start the boat again so that they can go back to civilization.

Playlist

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