Critical Play: Worldbuilding – Luke M May 16, 2025 “How does the game invite the player to care about the world through its narrative and/or formal elements?” The prologue of Clair Obscur: Expedition…
Critical Play: Worldbuilding May 16, 2025 For this week’s critical play I played Super Mario World by Nintendo Switch. This game was released on November 21st, 1990, and goes the…
Critical Play: Worldbuilding – Victor May 16, 2025 A Dark Room is likely the most quiet and impactful narrative experience I’ve ever encountered. I played the original web version, which was first…
Critical Play: Worldbuilding – Tesvara Jiang May 16, 2025 For this week’s critical play, I played A Dark Room, a minimalist-styled text-based world builder released by the indie game studio Doublespeak Games in…
Critical Play: World Building – Mateo LF May 16, 2025 Wizard101: A World You Can Enter, But Not Shape I launched Wizard101 hoping to step into a rich, imaginative world I could…
Critical Play – Worldbuilding May 16, 2025 A Dark Room is a minimalist, text-based survival game developed by Michael Townsend and adapted for web and mobile by Amir Rajan. The game…
Worldbuilding in Katana ZERO May 16, 2025 Name: Katana ZERO; Target Audience: None specified, but more adult due to themes of drug abuse, violence, and gore; Game’s Creator: Justin Stander under the name…
Critical Play: Worldbuilding – Andrew May 16, 2025 A Dark Room is a text-based survival/adventure game developed by Michael Townsend, the lead developer of Doublespeak Games. While its ports to mobile devices…
Critical Play: Worldbuilding – Stella Li May 16, 2025 Wizard 101 is a massively multiplayer online role-playing game (MMORPG) created by KingsIsle Entertainment in 2008. In this game, available via Microsoft Windows, Mac…
Critical Play: Worldbuilding – Wizard101 May 16, 2025 Introduction This week for my critical play, I chose Wizard101, a game created by KingsIsle Entertainment and available for download for PC and Mac….
critical play: worldbuilding! by aribarb May 16, 2025 For this week’s critical play, I explored the world of Pokémon Emerald Version, a console game originally made for the Game Boy Advance and…
Critical Play #6 – Candy May 16, 2025 This week, I played Celeste, a single-player platformer game that’s available on Switch, Desktop, XBox, and Playstation. It was developed in 2018 by indie…
Critical Play: Worldbuilding – Yinlin Zhao May 16, 2025 Ultrakill is a video game created by Arsi Patala, also known as Hakita. It is available on Windows PCs, and is still in early…
Critical Play: Worldbuilding – Cate May 16, 2025 For this week’s critical play, I played Wizard101, a PC game by KingsIsle Entertainment. The game is appropriate for ages 8+ or so. The…
Critical Play: Worldbuilding – Myan May 16, 2025 For this critical play analysis, I played Super Mario World by Nintendo on the web (the Internet Archive). It’s a 2D platformer that follows…
Critical Play: Worldbuilding — Kristine Ma May 16, 2025 This week, I playtested A Dark Room, a web-based game created by Michael Townsend in May of 2013. The game was later adapted for iOS devices…
Critical Play: Worldbuilding May 16, 2025 Target Audience: Fans of fantasy RPGs, students interested in narrative design.Game: Wizard101Creator: KingsIsle EntertainmentPlatform: PC, Mac (Free-to-play with optional purchases) When I first started…
Critical Play: World Building May 16, 2025 About the Game Pokémon Emerald is a role-playing game where the player must explore the Hoenn region, catch and train Pokémon, and defeat powerful…