What Prototypes Prototype April 11, 2022 How can we limit the level of communication between players? This is an important question to answer because the premise of our game is…
MDA & 8 Kinds of Fun: Super Smash Bros. April 11, 2022 Super Smash Bros Ultimate by Nintendo’s Masahiro Sakurai Mechanics: Competition Win states Challenges Character Selection Actions: Fighting Block Special Attack Walk Pivot Taunt Jump…
What Do Prototypes Prototype? April 11, 2022 1. How can we prevent a player from being too descriptive when they’re describing their role? Given the descriptive nature of our game where…
MDA & 8 Kinds of Fun: Ludo April 11, 2022 Ludo is a strategy board game that I would always play with my family. The premise of the game is for two to four…
MDA & 8 Kinds of Fun: Gris April 11, 2022 Game: Gris Developer: Nomada Studio, Blitworks Mechanics: walk/run, jump, smash, swim, propel/call for “flight” help, sing Dynamics: experimentation/combos, exploration/discovery Aesthetics: sensory, challenge, narrative Gris…
MDA & 8 Kinds of Fun: Valorant April 11, 2022 Valorant is a 5v5 tactical first-person shooter (FPS) game by Riot Games. Players play as agents with unique abilities, combining FPS mechanics with strategy…
What do Prototypes Prototype? April 11, 2022 Smaller game prototypes constructed early during our game’s development cycle could help guide the characteristics of its mechanics by answering the following questions: What…
MDA & 8 Kinds of Fun: Monopoly Deal April 10, 2022 Monopoly Deal is a game that I have played for the longest time. I used to play it with my friends from back home…
MDA & 8 Kinds of Fun – Monopoly Deal – Eunji Lee April 10, 2022 One of my favorite games is Monopoly Deal, which is a faster-paced card game version of Monopoly. I love how the added mechanics of…
Mechanics and Dynamics of Mass Effect April 10, 2022 The original Mass Effect trilogy is easily my favorite game series, blending the aesthetics of sensation, fantasy, narrative, discovery, and expression across three sizeable…
What do Prototypes Prototype? Questions the Prototype Answers April 10, 2022 After several iterations of prototyping, we hope to answer the following questions: 1. How engaging is the game to ALL players at any one…
MDA & 8 Kinds of Fun April 10, 2022 A game I love is Avalon, a hidden identity social deduction party game. A key mechanic I will be analyzing is how the outcome…
What do Prototypes Prototype? April 10, 2022 Should we include word constraints to the guessing mechanics? Constraints though are explicitly limiters in available actions, often serve the…
What do Prototypes Prototype? April 10, 2022 Is this game suitable for strangers as well as friends? This question is important because our target audience is for both strangers and friends,…
MDA & 8 Kinds of Fun: Set April 10, 2022 Aesthetics: challenge, sensation (speed) Dynamics: time pressure, opponent play Mechanics: shuffling cards, “rounds” of dealing cards, four card attributes with three values each Set…
MDA & 8 Kinds of Fun: Mechanics, Dynamics, Aesthetics and Fun in Stardew Valley April 10, 2022 I enjoy playing Stardew Valley. In this game, players roleplay as a farmer who leaves their corporate life behind to tend to their grandpa’s…
MDA and 8 Kinds of Fun: Candy box! April 10, 2022 Candy box is an ASCII-based role-playing game created by aniwey where your goal is to accumulate candies and beat the quests. One of the core…
Prototype Questions April 10, 2022 Do the cards feel engaging? One of the main goals of our game is to keep the players entertained. If the players at any…
What do Prototypes Prototype?: Pantomania Prototype April 10, 2022 What types of words allow players to effectively communicate, but are also not “too easy” for players to act out and guess? First, figuring…
MDA & 8 Kinds of Fun: Dragon Nest April 10, 2022 Dragon Nest is an mmo-rpg whose core mechanics are built around battling various monster bosses in order to craft gear that allows you to…