Final Class Reflection! June 10, 2023 I never considered myself as a big-time gamer. I didn’t really play a whole lot of games growing up, but game creation has always…
Critical Play: Play Like a Feminist – Monument Valley 2 May 31, 2023 I played Monument Valley 2 which fits the category of games that positively affirms identity and familiar roles (such as emotional labor) and genre…
Critical Play: Games of Chance – Mahjong! May 24, 2023 I played Mahjong, a traditional Chinese tile game that is a game of chance with an unclear origin (originated in China for sure). There…
Sketchnote: Puzzles in Games, Puzzles as Games May 19, 2023 Sktechnote: Puzzles in Games, Puzzles as Games
Critical Play: Puzzles – Monument Valley May 17, 2023 I played Monument Valley, a single-player indie puzzle game developed by Ustwo Games. It is available on iOS, Android, Windows Phone, and Microsoft Windows, and…
Critical Play: Mystery – Life is Strange May 10, 2023 I played Life is Strange, a narrative adventure game by Square Enix. This game is rated M, so the target audience is 17+. Life…
P2 Checkpoint 1: Individual Deliverable May 8, 2023 Emotions to evoke: mysteriousness, curiosity, wonder Moodboard: Spotify playlilst: Train of Ghosts Different directions this game could take: You as an alive human trying…
Critical Play: Walking Simulator – Journey! May 3, 2023 I played one of the most highly acclaimed walking simulator games from game designers: Journey! Journey is a walking simulator game made by Sony…
Mindmap: Game Design as Narrative Structure May 3, 2023 Evocative game: Journey Enacting game: Hogwarts Legacy Embedded game: Hollow Knight Emergent game: Mahjong
P1: Order of the Toads! April 28, 2023 Team 25 P1: The Order of the Toads Artist’s Statement Our game, Order of the Toads, promises expression, fellowship, and challenge as players create…
Critical Play 3: We’re Not Really Strangers April 28, 2023 Critical Play 3: We’re Not Really Strangers I played a getting vulnerable game called We’re Not Really Strangers with my really close friend. WNRS…
Short Exercise: Visual Design of Games! April 21, 2023 Core elements Name of cheese/font to guess Choices of cheese/font + mechanism of selection (enter C/F) Time remaining Current score Supportive elements: Comments confirming…
Critical Play – Scissors! April 21, 2023 Our group’s game is called Anarchy! in which “hidden rules” is a major component that adds to the premise and the fun of our…
What Do Prototypes Prototype? April 14, 2023 Our group is coming up with a social deduction card-based game that requires trial-and-error to figure out rules as the game goes on. The…
First Critical Play! – Sharon April 14, 2023 SpyFall SpyFall can be played on multiple platforms, but our group played it online with the app spyfall.app. Target audience: The game is designed…
Sketchnote: What Games Are and Aren’t – Sharon April 11, 2023 Sketchnote: What Games Are and Aren’t by Sharon