In case it isn’t clear (which I sincerely hope it is), this sketchnote is meant to be purely satirical or humorous. I do not endorse any of the game design practices in this roadmap to “getting players hooked and keeping them that way… forever.” Frankly speaking, I would quite like to see a decrease in the number of modern-day game developers who employ such tactics, as well as a decrease in the monetary success or popularity that they receive from doing so.
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