- Will the gambling aspect outweigh the property-buying aspect?
This is an important question to answer as if one aspect is clearly better and more conducive to winning, the other aspect would become useless.
A mini version with just a few properties and one gambling den, while keeping track of money flow as a whole every round.
I’m guessing that people will prefer gambling when they still have a decent to a lot of money left, but lean more towards property towards the middle and end. - Is letting players own Casinos unfair to the rest?
This is an important question to answer as if the other players keep betting, would the player who owns the gambling dens be too powerful.
A mini version with just a few properties and one gambling den, but make gambling a mandatory action for all players.
I’m guessing that it would be unfair and other players most likely won’t be able to best the gambling den owner. - Should there be a redemption option when a player loses too much after gambling?
This is an important question to answer as we want to make the gambling aspect of the game just as important as the property aspect as well, and a way for people to come back from gambling debts is important.
A set of rules specifically meant to test this out will be added onto already existing rules and played normally (not a mini version.)
I’m guessing that having a redemption option would help balance the two main aspects of the game more.

