Critical Play – Gone Home – Caleb Liu May 6, 2024 Gone Home, a mystery game created by Steve Gaynor of Fullbright Company, stood out to me not just for its innovative storytelling but its…
Critical Play: Mysteries May 6, 2024 Introduction Year Walk is a point-and-click mystery game developed by the Swedish indie studio Simogo. Originally designed for mobile play, Year Walk has also…
P2 Individual Brainstorm – Oumnia Chellah May 6, 2024 Game: After the Fire is a game about grief, hope and connection. It gives players the ability to build a forest back after a…
P2 Checkpoint 1 Individual — Ryan Suh May 6, 2024 Moodboard: Spotify Playlist: The three emotions we hope to evoke are: tension, urgency, and determination. Direction 1: Defusing the Past You are James Bond,…
P2 Group Checkpoint 1: Spiraling (Team 25) May 6, 2024 Intro For years, nothing changed at Erevere Hospital. Day blended into identical day. But today, something is different. Your cell door, always locked, is…
P2 Individual Checkpoint 1 — Ian May 6, 2024 Moodboard: Playlist: https://open.spotify.com/playlist/7ptD7lwWdsZDm8t2efipax?si=0b96e5a51ddc439a Premise: You are in a mental hospital, surrounded by nothing but other patients that you can’t see, and with no way…
P2 Individual Brainstorm – Arnav Krishnamoorthi May 6, 2024 From your time in the psych ward, you’ve been treated your whole life as a psycho. No one’s believed you when you claim you…
Critical Play: Mysteries – Life is Strange May 6, 2024 Life is Strange is an episodic adventure and mystery game, where players uncover mysteries and use their ability to manipulate time to create different…
Individual Concept Doc P2 May 6, 2024 Individual Concept Doc – Haven Whitney Moodboard Playlist Narrative Directions Direction 1 – Platformer Our initial idea for the game was…
Critical Play: Gone Home May 5, 2024 Gone home is a walking simulator video game made by the studio Fullbright. The game is available on Nintendo Switch, PS4, Xbox, iOS, Steam,…
Individual Team Member Deliverables – Ethan Foster May 5, 2024 Emotions: curious, spooked Moodboard: Spotify playlist: https://open.spotify.com/playlist/2weNQFsIEGEhD8ExL3VT3T?si=890e6c3fa5a04b16 Directions: Analog escape room where the (ghost) player is stuck in her own bedroom, trying to discover…
Critical Play: Life Is Strange May 5, 2024 For my critical play, I played Episode 1 of Life is Strange on Steam, a 17+ video game created by Deck Nine Games and…
P2 Checkpoint1 individual Deliverables – Yuren Sun May 5, 2024 Our team decided to work on the topic of escaping from a psychopath hospital. Moodboard: Emotions: scary, ironic, trapped Directions of the game: The…
P2 Individual Deliverables – Bihan May 5, 2024 Moodboard Direction 1 Similar to how 2 escape the feeling of cooperative puzzle-solving. The players are two normal couples who were sent to different…
Mayshu Zhan – Critical Play: Mysteries May 5, 2024 The game Gone Home was developed by Fullbright and could be played via platforms such as PC, PlayStation 4, Xbox One, Nintendo Switch. As…
Checkpoint 1: Individual Deliverable May 5, 2024 Type of fun – Narrative, Narrative Approach – Embedded An interactive fiction where you wander through your house, interacting with objects that…
P2 Checkpoint 1: Individual Team Member Deliverable May 5, 2024 For P2, our team is thinking of creating some sort of first-person murder mystery game. We want there to be a rich narrative to…
P2 Checkpoint 1 Individual | Eleanor Peng May 5, 2024 Moodboard Spotify playlist The emotions we hope to evoke are suspense and thrilled. Direction 1: Murder mystery at a hotel You wake up at…