Project 2 Checkpoint 1: Individual Brainstorm

Moodboard:

 

Spotify Playlist:

Concepts:

Concept 1:

Kinds of fun:

Challenge, Narrative, Fellowship, Sensation

Narrative:

The characters are in an abandoned/creepy hospital where a murder has occurred. Players have to work together as a team to escape before the murderer finds them.

Concept 2:

Kinds of fun: 

Challenge, Fellowship, Narrative

Narrative:

Players use a web interface to interact with the game. A murder has occurred at a beach resort and they must follow clues on the website to find who it was. 

Concept 3:

Kinds of fun:

Narrative, Fantasy

Narrative:

Players are in the control/security room of a shopping mall. A zombie apocalypse has started and they have too find a way out before the zombies get to them.

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