The Rhetoric of Video Games October 22, 2023 Reading Notes How I Might Apply This To My Game My game can serve as a tool to teach players to think critically about…
P2: Tiny Playable Prototype October 21, 2023 Actual Tiny Prototype These were the story elements I created for lecture. I “augmented” them with some verbal explanations during play-testing, but I am…
Sketchnote: Game Design as Narrative Architecture October 21, 2023 See the SketchNote attached. The reading it is based on can be accessed here. For avoidance of doubt: please note that the last bullet…
Games, Design and Play: Chapter 1 (Exercises) October 21, 2023 1. Identify the basic elements in a game of your choice (actions, goals, rules, objects, playspace, players). Game Analyzed: Carcassonne Players: It’s a game…
P2: Tiny Playable Prototypes October 20, 2023 For this 1st In-class playtest, I used a short prototype of my story in Twine. Beginning at the middle of the plot, I wanted…
P2: Tiny Playable Prototype of Gender Affirming Care Ban October 20, 2023 I was inspired by this post about Eric Curts’ Dragon Quest which is made in Google Slides by hyperlinking texts to slides. I decided…
P2: Tiny Playable Prototype October 20, 2023 For my playable prototype I used a simple paper prototype / role-playing scenario in which I gave players a set of rules to “not…
P2: Tiny Playable Prototype October 20, 2023 I brought in a Twine game with a couple scenes written. These scenes introduced the main setup I’m planning to use, as well as…
P2: Tiny Playable Prototype October 20, 2023 Playtest #1 Feedback – Speed Dating In Class Oct 19, 2023 For this tiny playable prototype, I set up a Twine project and created…
Reading: The Rhetoric of Video Games October 20, 2023 The Rhetoric of Video Games Ian Bogost The Rhetoric of Video Games -> My IF Game I think Ian made many good points…
P2: Playtesting Documentations October 19, 2023 Game Outline and Versions: [fall23]p2_brainstorm Playtests 2 and 3 (2 Playtesters) Premise: The game is first-person, slice-of-life/adventure, set in a cyberpunk dystopia. Players explore…
P2: Map and premise October 18, 2023 So I spoke to Amy this morning because I’m torn between two ideas and I kind of decided I’m just going to pursue both…
P2: Map and premise October 18, 2023 A theme I’d like to explore in my interactive fiction is overthinking and catastrophizing — as the process of constantly replaying and thinking about…