Final Reflection June 2, 2021 I came into this class totally green about game design. I casually enjoyed playing games, but by no stretch of the imagination consider myself…
Critical Play of Theme Only Games: Battle Cats & Plants vs. Zombies May 30, 2021 This week I played two theme-only, tower defense games: Battle Cats and Plants vs Zombies. Tower defense is a game genre where the goal…
The Banishment of Zuko: An Interactive Fan Fiction Narrative Game May 27, 2021 Created by Rhett Owen, Krishnan Nair, Tonya Murray, Ghisly Garcia, Jacob LeBlanc, and Trey Holterman ARTIST’S STATEMENT Inspired by the show Avatar: The Last…
Critical Play: Niya and Game Balance May 22, 2021 About the game Niya is a delightfully balanced game designed by Bruna Cathala and published by Blue Orange Games. It is a 2 player…
Sketchnote: 10 Tips for Better Tutorials May 17, 2021 How I Got My Mom to Play Through Plants vs. Zombies by PopCap’s George Fan
Critical Play: Goragoa May 9, 2021 About the game I can confidently say that I have never played a game like Goragoa! It’s a deceivingly simple, yet complex video game…
Critical Play: Life is Strange May 2, 2021 About the game This week I played the first episode of Life is Strange on my Mac via Steam. Life is Strange was developed…
Sketchnote: The Role of Architecture in Videogames May 2, 2021 Designer’s Notebook: The Role of Architecture in Videogames By Ernest Adams
Sketchnote: Escape Rooms and VR May 1, 2021 Laura E. Hall’s talk on Lessons from Escape Rooms: Designing for the Real World and VR
Walking Simulation: What Remains of Edith Finch April 25, 2021 The game This week, I started to play What Remains of Edith Finch on my Nintendo Switch. It is a game developed by Giant…
Introducing: Devil Among Us April 22, 2021 Artist Statement Welcome to heaven! Or so you think. Turns out, God has become pickier than before and now has a new rule for…
Sketchnote: Balancing Games: Chance and Skill April 18, 2021 Sketchnote of Balancing Games: Chance and Skill
Visual Design of Games April 18, 2021 This week, I read and completed the exercises in Christina’s Medium article on Graphic Design for Game Designers. We worked with the hilarious and…
Critical Play: One Night Ultimate Werewolf April 17, 2021 This week, 10 of us got together over Zoom to play Werewolf online. We attempted to play the mobile version by Bezier Games, and…
Critical Play & Comparative Analysis: Avalon April 13, 2021 This week, I played an online adaptation of the board game called The Resistance: Avalon. It is essentially a game of hidden loyalty (also…