Checkpoint 1: A New Job

The emotions I want this game to evoke: haunted, strange (trippy?), suspense.

This is the Spotify playlist. I wanted the game to feel distinctly 8-bit — almost nostalgic — so I included some video game music, as well as some “creepy” songs, which are creepy because they are super cheerful. The last song especially I thought we could include as the ending credits roll.

This is the Pinterest board.

The following images are the visual directions that I brainstormed.

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