P2 – Sandbox May 31, 2022 Artist Statement Sandbox is a hybrid digital/physical miniature escape room experience. Players interact with the game both through a computer terminal and via…
Project 2: Ma Nasa / “Weird Place” (Peter Gofen, Qiantan Hong, Emily Hsu, Neha Vinjapuri, Tristan Wang) May 31, 2022 Artist’s Statement Ma Nasa (Weird Place) is an escape room built around authenticity and immersion. While we quickly made the decision to hone in…
SpaceMail May 31, 2022 Team: Amy Lo, Jin-Hee Lee, Kyle Nguyen, Michelle Qin, Sam Silverstein Table of Contents Artist’s Statement Target Audience Our game at a glance Visual…
Critical Play: Theme Only Games May 30, 2022 My first reaction is that I just played Cat Condo for 2 hours straight and have no idea why. But I’ll do my best…
Rachel Naidich Critical Play: Mysteries May 30, 2022 I played Firewatch, which is a game made by Campo Santo for Windows, OS X, Linux, Play Station 4, Xbox One, and Nintendo Switch….
Sketchnotey-Mindmap: Terror in Subnautica May 30, 2022 This week, we learned about terror, which is distinct from horror, as employed in the game Subnautica. Here is a sketch-supplemented mindmap for this…
Critical Play: Is this Game Balance? (Mario Kart ;)) May 30, 2022 This week, I will be writing my critical play about, arguably, one of the best games in history: Mario Kart. Created by Nintendo, Mario…