Sketchnote: Game Architecture April 14, 2021 One game I’ve enjoyed a lot recently is Hades. It’s an example of the “Rogue-like” genre, which is usually characterized by intense difficulty and permanent…
Critical Play – All Bad Cards April 14, 2021 All Bad Cards is a judging game modeled after Cards Against Humanity and adapted to an online platform. The gameplay is essentially the…
Immersion, Friction, and Fear in Amnesia: The Dark Descent April 14, 2021 Last night I sat down, alone in the dark, to play a critically-acclaimed horror game widely recognized as an early leader in the genre,…
Visual Design of Games April 14, 2021 Exercises: Tiny Wings’ Visual Design Tiny Wings’ design is super simple, but works really well. They have a great use of color, size, alignment,…
Critical Play: Competitive Analysis of Two Truths and a Lie April 14, 2021 Two Truths and a Lie I chose this classic game because of its themes of conversation, deduction, invention, bluffing, interrogation, and storytelling. Mechanics In…
Competitive Analysis of Beak, Feather, & Bone April 14, 2021 Game Mechanics In Beak, Feather & Bone players take turn claiming buildings on a map and describing their appearance, function, and significance towards a…
Critical Play – Spyfall April 13, 2021 Theme and Game Description Spyfall is characterized as a communication, deceit, and deduction game suitable for 3+ players. The narrative for the story centers…
Critical Play: Competitive Analysis of Would I Lie To You April 13, 2021 This is a board game based on a TV show Would I Lie To You. The game is meant to emphasize high interactivity between…
Critical Play – Codenames April 13, 2021 Mechanics Codenames is a cooperative game of 4+ people. You arrange a 5×5 grid of cards, each with a word on the front for…
Critical Play: Competitive Analysis – Fiasco April 13, 2021 Game Description + Theme FiascoI is a GM-less role-playing and storytelling game in which 3-5 players tell the story of characters based on the role…
Critical Play #2: Lovecraftian Shorts April 13, 2021 Description I played Lovecraftian Shorts, a GM-less roleplay game for three players. This is a narrative-based game; the theme is three characters going on…
Sketchnote: Game Architecture April 13, 2021 Plants vs Zombies is a game where you defend your house from invading zombies by planting different plants which protect your home. Loops: The…
Critical Play: Competitive Analysis – Heads Up! April 13, 2021 Overview The game that my project team came up with is one that involves a player having a word in mind, and working to…
Critical Play: Competitive Analysis April 13, 2021 Skribbl.io is an online drawing and guessing game that dramatically resembles the classic game of Pictionary. Players take turns drawing prompts (from three choices)…
Critical Play & Comparative Analysis: Avalon April 13, 2021 This week, I played an online adaptation of the board game called The Resistance: Avalon. It is essentially a game of hidden loyalty (also…