Protected: Not Final Reflection December 12, 2023 There is no excerpt because this is a protected post.
P4 – Habitat Hegemony December 12, 2023 0. Table of Contents 1. Introduction 2. Mechanics and Components 3. Educational and Entertainment Value 4. Documentation of Game Development 5. Packaging and Visual…
P1 Feline Fury: Defend Justice in the Animal Kingdom December 2, 2023 Print at Home Version [read this first] Please play my game before reading any of this report from “Overview” on down. The whole concept…
“Animal Kingdom” – P3 Reflection November 30, 2023 When I first considered creating a systems game like “Animal Kingdom,” I thought it would be a straightforward project. The initial thought was to…
“Animal Kingdom” – P3 Final Writeup November 29, 2023 Artist’s Statement In creating “Animal Kingdom,” our vision was to craft an ecosystem that mirrors the complexities and nuances of political dynamics in a…
P3: Playable First Draft November 15, 2023 Playable First Draft We created the playable first draft for Tuesday’s Class. It used the map below, along with actions cards and election cards….
Working with System Dynamics November 10, 2023 Game: “The Global Economic System of Pollution” Players have the job to set up a factory for a manufacturing company (or competing companies in the…
Sketchnote: Playtesting formally October 27, 2023 [Edit: Sketchnote in Higher Resolution, Re-classified Post as CS377G]
The Rhetoric of Video Games October 26, 2023 [Edit: Screenshot Notes, Re-classified Post as CS377G] Notes (see screenshots, plans on how to implement in my game at end of post):
Sketchnote: Rise of the Video Game Zinesters October 26, 2023 [Edit: Sketchnote in Higher Resolution, Re-classified Post as CS377G]
Writeup: Introducing Serious Games (SPENT) October 23, 2023 [Edit: Re-classified as CS377G] Title: SPENT, by McKinney Ventures What is it about: It’s a simple text-based game about homelessness in America. What kind(s)…
P2: Tiny Playable Prototype October 21, 2023 Actual Tiny Prototype These were the story elements I created for lecture. I “augmented” them with some verbal explanations during play-testing, but I am…
Sketchnote: Game Design as Narrative Architecture October 21, 2023 See the SketchNote attached. The reading it is based on can be accessed here. For avoidance of doubt: please note that the last bullet…
Games, Design and Play: Chapter 1 (Exercises) October 21, 2023 1. Identify the basic elements in a game of your choice (actions, goals, rules, objects, playspace, players). Game Analyzed: Carcassonne Players: It’s a game…
PS Premise and Map October 17, 2023 Premise: The year is 2083. You are the leader of a mid-sized German family business. “Die Partei der aufgehenden Sonne,” the PRC-aligned party that…