P2 Final Writeup: Someone Call Securi-tree – Team 16 June 7, 2025 Developed by Esaw Adhana, Tesvara Jiang, Dorian Gulley, Jack Ryan, and Kimberly May Download our game here: https://tesvara.itch.io/someone-call-securi-tree Artist’s Statement It’s Big Game Week,…
Final Class Reflection – Tesvara Jiang June 6, 2025 Before this class, I had really never played games in my life. Other than playing the occasional Fire Boy and Water Girl sneakily during…
Critical Play: Play Like a Feminist – Tesvara Jiang May 30, 2025 For this week’s critical play, I decided to playtest the game one night, hot springs, which is a short visual story developed by indie…
Sketchnote: Onboarding in Plants vs Zombies – Tesvara Jiang May 25, 2025 Here is the PDF Version: Onboarding in Plants vs Zombies Sketchnote – Tesvara
Critical Play: Games of Chance & Addiction – Tesvara Jiang May 17, 2025 For this week’s critical play, I analyzed the game of Texas Hold’em poker, which I played with my team at ASES Marketing + Recruitment…
Critical Play: Worldbuilding – Tesvara Jiang May 16, 2025 For this week’s critical play, I played A Dark Room, a minimalist-styled text-based world builder released by the indie game studio Doublespeak Games in…
Sketchnote: Loops & Arcs – Tesvara Jiang May 12, 2025 Here is my Loops and Arcs Sketchnote! I really love the game Gorogoa that I playtested for my last Critical Play. It is a…
Critical Play: Puzzles – Tesvara Jiang May 9, 2025 For this week’s Critical Play, I playtested Gorogoa. I played the game on iOS, but it is also available on Steam, Nintendo Switch, PlayStation,…
Individual Checkpoint 1: Concept Doc (Edith Finch Style) — Tesvara Jiang May 5, 2025 Three emotions I am interested in instilling within the player are triggered, light-heartedness, investigative. Link to Spotify Playlist Here is my mood board: Here are…
Critical Play: Mysteries & Escape Rooms – Tesvara Jiang May 2, 2025 I played Life is Strange Episode 1 (which was the only free version on Steam). Life is Strange is a choose your adventure game…
Sketchnote: Designer’s Notebook: The Role of Architecture in Videogames – Tesvara Jiang April 28, 2025 Here is a PDF too!
Critical Play: Walking Simulators – Tesvara Jiang April 25, 2025 We will show how walking can tell a story through the example of Paperbark, a walking game developed by Paper House and available on…
Critical Play: Competitive Analysis – Tesvara Jiang April 23, 2025 Cooking Fever vs Pastry Party The game I selected for comparison with our team’s concept was Cooking Fever: Restaurant Game, a popular mobile game…
Sketchnote: Game Design Patterns for Building Friendships – Tesvara Jiang April 22, 2025 Here is a PDF too: Tesvara_Jiang_Friendship
Critical Play: Bluffing, Judging and Getting Vulnerable… – Tesvara Jiang April 22, 2025 My Secret Hitler Experience Secret Hitler is a social deduction game created by Max Temkin, Mike Boxleiter, and Tommy Maranges in 2016. For one…
Mindmap: Narrative Architecture – Tesvara Jiang April 22, 2025 Here is the PDF too: Tesvara_Jiang_Narrative Architecture
Short Exercise: What do Prototypes Prototype? – Tesvara Jiang April 22, 2025 1. Is this game fair? How does our scoring system balance skill and luck so that people can feel engaged? – This is important…